-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
AY-6975_Broken retiming calculation #28
AY-6975_Broken retiming calculation #28
Comments
Poking @jakubjezek001, I might need a bit more context here about what should be implemented exactly.
Im not sure I understand the initial intent for this, could you please explain the use-case ?
The handleStart / handleEnd values in the created shot do not seem to be impacted by this. Hope this will help. |
Discussed with @jakubjezek001 to clarify a few things:
|
Here is below an example of by retiming computation. |
Please describe the issue you have encountered?
This might be effecting handles calculation but also clip length too. We need to investigate what can be improved withing the retiming calculations in general. The old code might be unfinished.
Creators have toggle switches to add or skip retimed handles. This feature was requested by a previous sponsor who used footage from the Phantom camera. They didn't need unretimed handles, as this would create a lot of extra work.
How to replicate the issue?
No response
Additional context:
link to discussion on Discord
(might be a private channel)
This issue was automatically created from Clickup ticket AY-6975
The text was updated successfully, but these errors were encountered: