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Maya: Remove apply settings logic for Create unreal product types #277

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Original file line number Diff line number Diff line change
Expand Up @@ -20,13 +20,6 @@ class CreateUnrealSkeletalMesh(plugin.MayaCreator):
# Defined in settings
joint_hints = set()

def apply_settings(self, project_settings):
"""Apply project settings to creator"""
settings = (
project_settings["maya"]["create"]["CreateUnrealSkeletalMesh"]
)
self.joint_hints = set(settings.get("joint_hints", []))

def get_dynamic_data(
self,
project_name,
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Original file line number Diff line number Diff line change
Expand Up @@ -15,11 +15,6 @@ class CreateUnrealStaticMesh(plugin.MayaCreator):
# Defined in settings
collision_prefixes = []

def apply_settings(self, project_settings):
"""Apply project settings to creator"""
settings = project_settings["maya"]["create"]["CreateUnrealStaticMesh"]
self.collision_prefixes = settings["collision_prefixes"]

def get_dynamic_data(
self,
project_name,
Expand Down
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