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Unreal: animation, layout and setdress updates #695

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Dec 16, 2020

Commits on Aug 11, 2020

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  2. Implemented layout asset in Unreal

    This layout is made to work with Blender. The layout exports a json file with the reference to the blend files in ftrack that generated the fbx that has been imported in Unreal. In Blender, when the layout is loaded, pype will load the assets from the blend files and set the transform from the layout.
    simonebarbieri committed Aug 11, 2020
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Commits on Aug 12, 2020

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Commits on Aug 13, 2020

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Commits on Aug 17, 2020

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Commits on Aug 24, 2020

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Commits on Sep 30, 2020

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Commits on Oct 1, 2020

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Commits on Oct 7, 2020

  1. Fixed problem with rig loader

    When reopening the Unreal project, the skeleton was not connected to the skeletal mesh anymore. Some materials were not assigned to the mesh either.
    simonebarbieri committed Oct 7, 2020
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Commits on Oct 14, 2020

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Commits on Oct 20, 2020

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Commits on Nov 3, 2020

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Commits on Nov 4, 2020

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Commits on Nov 6, 2020

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  2. Pep8 compliance

    simonebarbieri committed Nov 6, 2020
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Commits on Dec 1, 2020

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