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Brief description
This implements a global validator whether the current publish will publish unique subsets (per asset).
This fixes #4330
Additional info
I've removed seemingly equivalent ones from Maya, Fusion and Photoshop - please double check.
There also appeared to be something relatively similar for Maya:
It would be good to know whether there are any cases where this logic doesn't make sense. Would we ever allow a single publish have multiple instances set to the same asset+subset. Can we think of a reason?
Testing notes:
I've only done a quick test in Maya.