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Maya: Redshift Validate Render Settings for Cryptomatte reports invalid file format #3410

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BigRoy opened this issue Jun 24, 2022 · 0 comments · Fixed by #3654
Closed

Maya: Redshift Validate Render Settings for Cryptomatte reports invalid file format #3410

BigRoy opened this issue Jun 24, 2022 · 0 comments · Fixed by #3654
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host: Maya type: bug Something isn't working

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@BigRoy
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BigRoy commented Jun 24, 2022

Describe the bug

The code here is to validate the extensions/file formats of the AOVs are consistent with the global render file format set.

The Redshift Cryptomatte AOV uses a custom Cryptomatte (EXR) file format and thus will always differ from e.g. the global OpenEXR file format.

The "repair" method does allow the user to repair and pass the validator. However, Redshift will still enforce the Cryptomatte (EXR) and after repair will actually spew out Maya errors whenever you select the Cryptomatte AOV with the Attribute Editor visible - this is due to that particular AOV not havingt he OpenEXR file format entry available.

To Reproduce
Steps to reproduce the behavior:

  1. Create a render scene with Redshift
  2. Add Cryptomatte AOV
  3. Check the errors, perform a repair
  4. See the issue described above.

Expected behavior

Should just allow the Cryptomatte (EXR) file format to be set for cryptomatte AOVs.

Screenshots
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Desktop (please complete the following information):

  • OS: Windows
  • Host: Maya 2022 py3 Redshift 3.5.03

[cuID:2hz0tnq]

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Labels
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