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Merge with EasyRPG upstream #49
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Disable feature when not available.
Live SF change is too much complexity, not working properly.
- Game will not terminate anymore when a glyph fails to render - Fix crash when a font fails to load
Added: - Separate Width and Height value as per .scale2 parameter in ManiacPatch 211010 - Set Height to Width when using picture effects (as per ManiacPatch) - Set both Width and Height to Magnify when using .scale parameter Bugfix: - Fix ManiacPatch picture rotation not fully working
Added the following: - Check if we're using a string variable with com.parameters[17] - Set the name parameter to the String Variable Fixed the following: - When using a String Var with ShowPicture, it no longers crash the game with picture ID -1
While testing, I found out the following things: - You cannot mix multiple Variable types for each parameters - When using Variables for Picture Tint, parameter 17 is set to 4096 (0x100), - When using Var Indexes for Picture Tint, parameter 17 is set to 8192 (0x200), - Before, parameters for red, green, blue and saturation were always constants. - Surprisingly this feature doesn't work with ShowStringPicture Added: - Variable and VarIndex support for Tinting using ShowPicture and MovePicture using bitfields
`@raw 2002, "", UseVarX,x UseVarY,y` Activate an event in map remotely, based on its x and y coordinates. Command made by @MackValentine, I only refactored it to fit the player specifications.
…erformance when doing a lot of operations with game_switches & game_variables
Fix custom logging on 3DS and Switch
…fault origin. Fix #3189
WiiU: Disable Pause when focus lost
Useful for the anti lag switch and further patches that require an argument. Update documentation.
Get rid of the unnecessary pointer.
…base data and are harmless. Fix #2977
Enable animated RPG2k3e spritesheets when using RM2k engine with 'RPG2k3Commands=1'
Minimize diff
… windows. Ninja does not support setting of the machine type. Instead the appropriate VS setup script must be executed beforehand. VS2022 targets are kept as they support this.
Fixes warning: ISO C++ forbids converting a string constant to 'char*' [-Wwrite-strings] Tremor never writes to the strings so this is safe to do.
Fix 3ds build
New Feature - Local Settings
WiiU Fixes
…-Functions Maniacs Patch - Call System Functions
Fix issue 3135 (second try) by exhausting the fluidsynth buffer
Maniacs Feature - Remove scaling restrictions for pictures
Detect this and apply a shift of 1 to all bytes in the map tree to make it work.
Support The Sacred Tears: TRUE
…he normal sprite cache. Fixes a black screen when entering the bedroom in Yume 2kki's Nocturnal Grove (Regression) Fix #3274
…using Copy From/To without calling Open. Bug was that the function returned when the lgs file was missing. Emscripten: Update the filesystem state Fix #3270
Before the string contained full paths, breaking the detection logic because most paths are ASCII
On Emscripten, the WebGL context may be loss for any reason, for example when restoring the application from the background, the GPU force- refreshed the application to reclaim memory, etc. In these cases, canvas data is lost and this commit accommodates that situation by reinitiali- zing the UI when the browser has restored the context.
New Command 2056/2057 - Clone/Destroy Map Event
Reset UI on WebGL context loss
Maniac Event command (regression) fixes
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Changes relevant to ynoengine:
font config