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Overview

This repo includes a simple way to install some language servers that might work with YouCompleteMe (strictly ycmd).

This repo comes with no warranty, and these engines are not officially supported by YCM, though they should work for the most part.

Languages Tested

Working:

  • Angular
  • Bash
  • CSS
  • Cmake
  • Crystal
  • D
  • Dart
  • Dockerfile
  • Godot (gdscript)
  • Groovy
  • Jai
  • Jsonnet (see jsonnet/README.md)
  • Kotlin
  • PHP
  • Python (pyright)
  • Racket
  • Ruby
  • Vala
  • Vim (vimscript)
  • Vue
  • Zig

Broken or partially working:

  • JSON
  • Lua
  • YAML

See also:

Quick start

Assuming you installed this repo in /path/to/this/directory:

  • Decide which languages you want. Each language is a directory in this repo.
  • Run python3 ./install.py --enable-LANG1 --enable-LANG2 .... Replace LANG1/LANG2 etc. with the language dirs. e.g. ./install.py --enable-dart --enable-bash. You can also use --all and --disable-LANG.
  • Add the line to your vimrc that it tells you to, this will be similar to:
source /path/to/this/directory/vimrc.generated
  • Optionally: edit vimrc.generated to customise g:ycm_language_server

  • NOTE: YCM will regard the path of .ycm_extra_conf.py as root path of project folder. So please make sure you put your .ycm_extra_conf.py at right place (root of current project)

Configuration

The g:ycm_language_server option is used to tell YCM (strictly, ycmd) to use its 'generic' language server completer. It's a list of dictionaries with the following keys:

  • 'name' (string): Name of the language server
  • 'filetypes' (list): List of Vim filetypes to use this language server for
  • 'cmdline' (list): List of words forming a command line to execute. Note: must be a list, even if it has only one element (such as [ 'executable' ]. If not supplied, no server is started and a port must be supplied.
  • 'port' (number): A TCP port on localhost to connect to if stdio is not possible.
  • 'project_root_files' (list, optional): List of filename to search for when trying to determine the 'root' of the project. THis is useful for languages or language servers which don't automatically detect the 'workspace' root.

For full documentation, please see the YouCompleteMe docs.

Purescript

Ycmd currently doesn't support showMessageRequest, so users need to manually build their projects on the command line before starting the server. To do this execute pulp build in the project root.

Scala

Ycmd currently doesn't support showMessageRequest, so users need to "import build" manually. Unlike purescript, for scala, this can be done in the editor by executing :YcmCompleter ExecuteCommand build-import. For this operation to succeed sbt and bloop need to be in the $PATH. metals also requires java 8.

For completions to work make sure the version of metals has this bug fix.

Haskell

haskell-ide-engine is not actively being developed anymore, in favour of haskell-language-server (installation instructions).

Fortran

The server causes a spurious error:

  • fortls doesn't support didChangeConfiguration.

This error can be ignored, as they don't interfere with normal work of ycmd/fortls.

Python (e.g. pyright)

If configuring a language server for Python, this will completely disable the built-in Jedi completer in YCM.

Pyright

Example extra conf (actually for ycmd itself):

import sys.path as p

DIR_OF_THIS_SCRIPT = p.abspath( p.dirname( __file__ ) )
DIR_OF_THIRD_PARTY = p.join( DIR_OF_THIS_SCRIPT, 'third_party' )
DIR_OF_WATCHDOG_DEPS = p.join( DIR_OF_THIRD_PARTY, 'watchdog_deps' )

def Settings( **kwargs ):
  if language == 'python':
    return {
      'ls': {
        'python': {
          'analysis': {
            'extraPaths': [
              p.join( DIR_OF_THIS_SCRIPT ),
              p.join( DIR_OF_THIRD_PARTY, 'bottle' ),
              p.join( DIR_OF_THIRD_PARTY, 'regex-build' ),
              p.join( DIR_OF_THIRD_PARTY, 'frozendict' ),
              p.join( DIR_OF_THIRD_PARTY, 'jedi_deps', 'jedi' ),
              p.join( DIR_OF_THIRD_PARTY, 'jedi_deps', 'parso' ),
              p.join( DIR_OF_WATCHDOG_DEPS, 'watchdog', 'build', 'lib3' ),
              p.join( DIR_OF_WATCHDOG_DEPS, 'pathtools' ),
              p.join( DIR_OF_THIRD_PARTY, 'waitress' )
            ],
            'useLibraryCodeForTypes': True
          }
        }
      }
    }

Racket

You need to have racket installed so you can use raco to install the required packages for the language server. You can install racket through the racket website or your package manager.

Ruby

You need to be running a version of ruby that the parser understands: https://github.com/whitequark/parser#compatibility-with-ruby-mri

Recommend running in rbenv for that:

$ rbenv shell 2.3.8
$ cd ruby
$ ./install
$ vim test/test.rb

D

There is a number of external dependencies that you will want to install:

  • libphobos/liblphobos - the D standard library
  • dmd - the D compiler
  • dscanner - at the very least responsible for diagnostics
  • dcd - the D compiler daemon
  • Potentially dfmt - serve-d seems to be able to format code even without it.
  • dub - the D package manager

On top of that, you will want to configure the server, at least to let serve-d know about your modules. The configuration is done through ycmd's extra confs and the full list of serve-d's configuration options can be found here.

Note that the server executable on Windows is called serve-d.exe.

Godot

Godot must be running and you must go to Project -> Project Settings -> Global and set Language Server to On. At least since Godot 3.4, Language Server options are under Editor Settings and On by default.

If Godot is closed or restarted, you might need to force YCM to reconnect (this isn't automatic). Use :YcmCompleter RestartServer to reconnect.

You can check the status of the connection with :YcmDebugInfo.

Recommend vim-godot for syntax, etc. (don't believe the hype about using other completion systems though, of course).

Kotlin

For whatever reason, the server expects you to have maven in your PATH and, just like serve-d, kotlin-language-server has its own configuration.

The server executable is actually a shell script and the build process produces server for Linux and server.bat for Windows.

Make sure to put a .ycm_extra_conf.py file in the root of your project, otherwise the language server may fail.

Julia

The command line for starting the server is:

let g:julia_cmdline = ['julia', '--startup-file=no', '--history-file=no', '-e', '
\       using LanguageServer;
\       using Pkg;
\       import StaticLint;
\       import SymbolServer;
\       env_path = dirname(Pkg.Types.Context().env.project_file);
\       debug = false;
\
\       server = LanguageServer.LanguageServerInstance(stdin, stdout, debug, env_path, "", Dict());
\       server.runlinter = true;
\       run(server);
\   ']

You can replace the first command line argument ('julia') with an absolute path, if julia isn't in your $PATH. With the above list in your vimrc, you can set 'cmdline' in g:ycm_language_server to just g:julia_cmdline.

Julia server does support configuration via the extra conf, but it doesn't seem to be documented anywhere.

Lua

Uses lua-language-server.

Quick testing suggests that:

  • It returns snippets even though YCM explicitly opted out, meaning completions don't work unless you use Ben's Fork
  • It violates a number of other items of the protocol other than that such as missing mandatory fields.
  • Signature help doesn't seem to work.

However, it looks like diagnostics and GoTo work.

The command line requeired depends on your OS:

  • Windows: /path/to/lua-language-server/bin/Windows/lua-language-server.exe
  • Linux: /path/to/lua-language-server/bin/Linux/lua-language-server
  • macOS: /path/to/lua-language-server/bin/macOS/lua-language-server

There is one command line argument. It needs to be the absolute path to /path/to/lua-language-server/main.lua.

The install.py for Lua downloads the pre-built visual studio code extension, but you can build lua-language-server yourself easily if you have ninja installed:

git clone https://github.com/sumneko/lua-language-server
cd lua-language-server
cd 3rd/luamake
ninja ninja/<your os>.ninja
cd ../../
./3rd/luamake/luamake rebuild

This will put the binaries in bin/<your os>.

Zig

Uses zls

For this to work sometimes, one needs to run the zls executable to create a user/global config json file by running the executable in /zig/zls/zig-out/bin/zls after running the install.py. [NOTE] if your workspace directory has a zls.json file, it should would also work.

CSS

Uses css

PHP

Uses phpactor.

Crystal

Uses Crystalline as an LSP server and vim-crystal to determine file type.

Keep in mind, that Crystalline version must match crystal version (see details on crystalline page).

The configuration is pretty straightforward. Add this to your .vimrc:

let g:ycm_language_server =
  \ [
  \   {
  \     'name': 'crystal',
  \     'cmdline': [ 'crystalline'],
  \     'project_root_files' : [ 'shard.yml' ],
  \     'filetypes': [ 'crystal' ]
  \   }
  \ ]

Place crystalline in the path (i.e. /usr/local/bin) or use absolute path in the example above..

Astro

In addition to defining g:ycm_language_server block as shown in astro/snippet.vim this LSP requires .ycm_extra_conf.py to pass Language Server initializationOptions pointing to a directory containing either typescript.js or tsserverlibrary.js file, such as node_modules/typescript/lib, via typescript.tsdk key/value address, eg.

import os

def Settings( **kwargs ):
    current_directory = os.path.abspath(os.path.curdir)
    if kwargs[ 'language' ] == 'astro':
        configs = {
            'ls': {
                'typescript': {
                    'tsdk':  f"{current_directory}/node_modules/typescript/lib"
                },
            },
        }

        return configs

... Authors of Astro Language Server recommend installing prettier plugins too, so adding the following to your npm init rituals may be a good idea;

npm install --save-dev typescript prettier prettier-plugin-astro @astrojs/ts-plugin

Finally, hopefully for now, adding the @astrojs/ts-plugin to your project's tsconfig.json may be necessary to enable all features of Astro LS

{
  "compilerOptions": {
    "plugins": [
      {
        "name": "@astrojs/ts-plugin"
      }
    ]
  }
}

Jai

This is using Jails, which is very much "work in progress", so many things aren't fully working yet, but it's easy enough to set up.

You may need to create a jails.json in your project root to tell Jails where to find modules.

Example jails.json:

{
    "workspaces": [
        {
            "entry": "/foo/main.jai",
            "local_modules": "/modules"
        }
    ]
}

Vala

Installing vala-language-server from source automatically takes a long time and would be difficult to get right generically.

Please install vala-language-server through your system package manager before enabling vala support through YCM.

For formatting support you will need uncrustify as well.

Known Issues

  • yaml completer completions don't work because the server bugs always returns snippets, even though ycmd claims not to support them. Validation works though.
  • json completer completions don't work because the server bugs always returns snippets, even though ycmd claims not to support them. Validation works though.
  • lua - yet another completer that returns snippets even if client doesn't support them.

There is highly experimental (essentially unsupported) support for snippet completions in Ben's Fork of YCM. For example, the following makes json work with that fork:

    \   {
    \     'name': 'json',
    \     'cmdline': [ 'node', s:lsp_dir . '/json/node_modules/.bin/vscode-json-languageserver', '--stdio' ],
    \     'filetypes': [ 'json' ],
    \     'capabilities': #{ textDocument: #{ completion: #{ completionItem: #{ snippetSupport: v:true } } } },
    \   },