Update of project from Xenko to Stride 4.1 #1
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Slawter#5991 on the discord here.
This is the update that I mentioned in the discord. No real code changes, just updated through Stride launcher and Visual Studio.
Tested in both debug and release mode with one server in each test with three connected clients. I had no issues at all and performed as expected.
The Client has the error: [PhysicsComponent]: Error: Entity Ground has a PhysicsComponent without any collider shape. but this does not affect the clients ability to send raycasts or move around.
Stride version: 4.1.0.1459-beta .