Releases: xan1242/NFS_CustomJukebox
Releases · xan1242/NFS_CustomJukebox
1.10
- Excluded randomized playback from initializing randomly - now when RandomizedPlayback is enabled and InitializeRandomly is disabled, it will start the playlist from the first song instead
1.9
- New playlist logic - now the entire playlist is contained within a single ini file (with support for multiple playlist inis at the same time).
- Stock playlist is now inside the
CustomPlaylists
folder as the default playlist
1.8
[NFSPS] implement user setting storage - now the playability flags are stored in a separate INI file CustomJukeboxUser.ini
[NFSPS] implement reset to defaults for the jukebox settings screen
1.7
- [NFSPS] - addded the initial randomization option for sequenced playback - when you start the game it'll pick a random track and then continue in a sequential fashion (like the original)
1.6
- [NFSPS] - Extended playability flags to support the modes just like the older games - Off, Menu, Racing and All
- [NFSPS] - Added an option for randomized playback
1.5
- Added VolumeBoost mode 2 - unlocks maximum volume in the settings, but beyond 100% volumes are randomized. Can result in desired effects. Read the ini file for more info
- Added checks and resets for volume settings if they exceed 100%
- Added a reset for audio settings in RepairJukebox
1.4
- Added a basic volume booster - still in early progress, works only at 100% volume. The in-game mixer is still quieter than it should be.
1.3
- Fixed string ordering in the chyron
- Added Vertical Drop to the stock playlist files
1.2
- Reverted the Jukebox save file changes introduced before in favor of a separate repair plugin
- Follow instructions in the main README in the root of repository in case you have a broken playlist in the stock game
- Both RepairJukebox and CustomJukebox can be kept at the same time
1.1
- Removed disablers for Jukebox::Default and other actions to avoid issues on new save files
- Added the stock playlist ripped from VLT
- KNOWN ISSUE - UTF-8 strings do not print properly in the game