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3.4.3.51126 updates
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Marlamin committed Aug 29, 2023
1 parent bd1174a commit bf5c20f
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Showing 5 changed files with 79 additions and 158 deletions.
54 changes: 18 additions & 36 deletions definitions/AnimKitSegment.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -19,24 +19,6 @@ int LoopToSegmentIndex
int BlendInTimeMs
int BlendOutTimeMs
float Field_9_0_1_34278_018?
int Field_3_4_3_51126_000?
int Field_3_4_3_51126_001?
int Field_3_4_3_51126_002?
int Field_3_4_3_51126_003?
int Field_3_4_3_51126_004?
int Field_3_4_3_51126_005?
int Field_3_4_3_51126_006?
int Field_3_4_3_51126_007?
int Field_3_4_3_51126_008?
int Field_3_4_3_51126_009?
int Field_3_4_3_51126_010?
float Field_3_4_3_51126_011?
int Field_3_4_3_51126_012?
int Field_3_4_3_51126_013?
int Field_3_4_3_51126_014?
int Field_3_4_3_51126_015?
int Field_3_4_3_51126_016?
int Field_3_4_3_51126_017?

LAYOUT 57F8D2EE
BUILD 3.4.2.49311, 3.4.2.49442, 3.4.2.49563, 3.4.2.49584, 3.4.2.49658, 3.4.2.49684, 3.4.2.49705, 3.4.2.49752, 3.4.2.49794, 3.4.2.49871, 3.4.2.49979, 3.4.2.50058, 3.4.2.50063, 3.4.2.50129, 3.4.2.50172, 3.4.2.50250, 3.4.2.50375, 3.4.2.50664
Expand Down Expand Up @@ -66,24 +48,24 @@ BlendOutTimeMs<u16>
LAYOUT FAE6F96F
BUILD 3.4.3.51126
$noninline,id$ID<32>
$relation$Field_3_4_3_51126_000<u16>
Field_3_4_3_51126_001<u8>
Field_3_4_3_51126_002<u16>
Field_3_4_3_51126_003<u32>
Field_3_4_3_51126_004<u16>
Field_3_4_3_51126_005<u8>
Field_3_4_3_51126_006<u8>
Field_3_4_3_51126_007<u32>
Field_3_4_3_51126_008<u8>
Field_3_4_3_51126_009<u32>
Field_3_4_3_51126_010<u32>
Field_3_4_3_51126_011
Field_3_4_3_51126_012<32>
Field_3_4_3_51126_013<u8>
Field_3_4_3_51126_014<32>
Field_3_4_3_51126_015<8>
Field_3_4_3_51126_016<u16>
Field_3_4_3_51126_017<u16>
$relation$ParentAnimKitID<u16>
OrderIndex<u8>
AnimID<u16>
AnimStartTime<u32>
AnimKitConfigID<u16>
StartCondition<u8>
StartConditionParam<u8>
StartConditionDelay<u32>
EndCondition<u8>
EndConditionParam<u32>
EndConditionDelay<u32>
Speed
SegmentFlags<32>
ForcedVariation<u8>
OverrideConfigFlags<32>
LoopToSegmentIndex<8>
BlendInTimeMs<u16>
BlendOutTimeMs<u16>

BUILD 4.0.0.11792
BUILD 5.0.1.15464-5.4.8.18273
Expand Down
75 changes: 25 additions & 50 deletions definitions/ChrClasses.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -46,31 +46,6 @@ int CharacterCreationAnimLoopWaitTimeMsFallback?
int HasStrengthAttackBonus?
locstring Hyphenated_name_male_lang? // same as Name_x_lang, but with dashes and newlines for very long words
locstring Hyphenated_name_female_lang?
locstring Field_3_4_3_51126_000_lang?
string Field_3_4_3_51126_001?
locstring Field_3_4_3_51126_002_lang?
locstring Field_3_4_3_51126_003_lang?
string Field_3_4_3_51126_004?
int Field_3_4_3_51126_005?
int Field_3_4_3_51126_006?
int Field_3_4_3_51126_007?
int Field_3_4_3_51126_008?
int Field_3_4_3_51126_009?
int Field_3_4_3_51126_010?
int Field_3_4_3_51126_011?
int Field_3_4_3_51126_012?
int Field_3_4_3_51126_013?
int Field_3_4_3_51126_014?
int Field_3_4_3_51126_015?
int Field_3_4_3_51126_016?
int Field_3_4_3_51126_017?
int Field_3_4_3_51126_018?
int Field_3_4_3_51126_019?
int Field_3_4_3_51126_020?
int Field_3_4_3_51126_021?
int Field_3_4_3_51126_022?
int Field_3_4_3_51126_023?
int Field_3_4_3_51126_024?

BUILD 0.5.3.3368
$id$ID<32>
Expand Down Expand Up @@ -348,31 +323,31 @@ HasRelicSlot<u8>

LAYOUT 3F74F8D7
BUILD 3.4.3.51126
Field_3_4_3_51126_000_lang
Field_3_4_3_51126_001
Field_3_4_3_51126_002_lang
Field_3_4_3_51126_003_lang
Field_3_4_3_51126_004
$id$Field_3_4_3_51126_005<32>
Field_3_4_3_51126_006<u32>
Field_3_4_3_51126_007<u32>
Field_3_4_3_51126_008<u32>
Field_3_4_3_51126_009<u32>
Field_3_4_3_51126_010<32>
Field_3_4_3_51126_011<32>
Field_3_4_3_51126_012<u32>
Field_3_4_3_51126_013<u16>
Field_3_4_3_51126_014<u16>
Field_3_4_3_51126_015<u8>
Field_3_4_3_51126_016<u8>
Field_3_4_3_51126_017<u8>
Field_3_4_3_51126_018<u8>
Field_3_4_3_51126_019<u8>
Field_3_4_3_51126_020<u8>
Field_3_4_3_51126_021<u8>
Field_3_4_3_51126_022<u8>
Field_3_4_3_51126_023<u8>
Field_3_4_3_51126_024<u8>
Name_lang
Filename
Name_male_lang
Name_female_lang
PetNameToken
$id$ID<32>
CreateScreenFileDataID<u32>
SelectScreenFileDataID<u32>
IconFileDataID<u32>
LowResScreenFileDataID<u32>
Flags<32>
StartingLevel<32>
ArmorTypeMask<u32>
CinematicSequenceID<u16>
DefaultSpec<u16>
HasStrengthAttackBonus<u8>
PrimaryStatPriority<u8>
DisplayPower<u8>
RangedAttackPowerPerAgility<u8>
AttackPowerPerAgility<u8>
AttackPowerPerStrength<u8>
SpellClassSet<u8>
RolesMask<u8>
DamageBonusStat<u8>
HasRelicSlot<u8>

BUILD 4.0.0.11792
BUILD 4.0.0.11927-4.3.4.15595
Expand Down
39 changes: 13 additions & 26 deletions definitions/ChrCustomizationElement.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -12,19 +12,6 @@ int<ChrCustItemGeoModify::ID> ChrCustItemGeoModifyID
int<ChrCustomizationVoice::ID> ChrCustomizationVoiceID?
int<AnimKit::ID> AnimKitID?
int Field_10_1_7_50730_011?
int Field_3_4_3_51126_000?
int Field_3_4_3_51126_001?
int Field_3_4_3_51126_002?
int Field_3_4_3_51126_003?
int Field_3_4_3_51126_004?
int Field_3_4_3_51126_005?
int Field_3_4_3_51126_006?
int Field_3_4_3_51126_007?
int Field_3_4_3_51126_008?
int Field_3_4_3_51126_009?
int Field_3_4_3_51126_010?
int Field_3_4_3_51126_011?
int Field_3_4_3_51126_012?

LAYOUT F2BB8F88
BUILD 3.4.0.43659, 3.4.0.43682, 3.4.0.43746, 3.4.0.43788, 3.4.0.43866, 3.4.0.43881, 3.4.0.43929, 3.4.0.43955, 3.4.0.44064, 3.4.0.44184, 3.4.0.44250, 3.4.0.44301, 3.4.0.44369, 3.4.0.44463, 3.4.0.44547, 3.4.0.44644, 3.4.0.44701, 3.4.0.44729, 3.4.0.44832, 3.4.0.44925, 3.4.0.44930, 3.4.0.44996, 3.4.0.45043, 3.4.0.45064, 3.4.0.45102, 3.4.0.45166, 3.4.0.45189, 3.4.0.45264, 3.4.0.45327, 3.4.0.45435, 3.4.0.45506, 3.4.0.45572, 3.4.0.45613, 3.4.0.45704, 3.4.0.45770, 3.4.0.45772, 3.4.0.45854, 3.4.0.45942, 3.4.0.46158, 3.4.0.46182, 3.4.0.46248, 3.4.0.46269, 3.4.0.46368, 3.4.0.46779, 3.4.0.46902, 3.4.0.47168, 3.4.0.47659
Expand Down Expand Up @@ -71,19 +58,19 @@ AnimKitID<32>

LAYOUT 53892C8D
BUILD 3.4.3.51126
$id$Field_3_4_3_51126_000<32>
Field_3_4_3_51126_001<32>
Field_3_4_3_51126_002<32>
Field_3_4_3_51126_003<32>
Field_3_4_3_51126_004<32>
Field_3_4_3_51126_005<32>
Field_3_4_3_51126_006<32>
Field_3_4_3_51126_007<32>
Field_3_4_3_51126_008<32>
Field_3_4_3_51126_009<32>
Field_3_4_3_51126_010<32>
Field_3_4_3_51126_011<32>
Field_3_4_3_51126_012<32>
$id$ID<32>
ChrCustomizationChoiceID<32>
RelatedChrCustomizationChoiceID<32>
ChrCustomizationGeosetID<32>
ChrCustomizationSkinnedModelID<32>
ChrCustomizationMaterialID<32>
ChrCustomizationBoneSetID<32>
ChrCustomizationCondModelID<32>
ChrCustomizationDisplayInfoID<32>
ChrCustItemGeoModifyID<32>
ChrCustomizationVoiceID<32>
AnimKitID<32>
Field_10_1_7_50730_011<32>

LAYOUT 155D0538
BUILD 9.0.1.34081, 9.0.1.34098, 9.0.1.34137, 9.0.1.34199, 9.0.1.34278, 9.0.1.34324, 9.0.1.34365, 9.0.1.34392, 9.0.1.34490
Expand Down
42 changes: 14 additions & 28 deletions definitions/TaxiNodes.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -14,20 +14,6 @@ int<PlayerCondition::ID> SpecialIconConditionID
int<UiTextureKit::ID> UiTextureKitID
int MinimapAtlasMemberID
int<PlayerCondition::ID> VisibilityConditionID
locstring Field_3_4_3_51126_000_lang?
float Field_3_4_3_51126_001?
float Field_3_4_3_51126_002?
float Field_3_4_3_51126_003?
int Field_3_4_3_51126_004?
int Field_3_4_3_51126_005?
int Field_3_4_3_51126_006?
int Field_3_4_3_51126_007?
int Field_3_4_3_51126_008?
int Field_3_4_3_51126_009?
float Field_3_4_3_51126_010?
int Field_3_4_3_51126_011?
int Field_3_4_3_51126_012?
int Field_3_4_3_51126_013?

BUILD 2.0.0.5991
BUILD 0.5.3.3368
Expand Down Expand Up @@ -116,20 +102,20 @@ MountCreatureID<32>[2]

LAYOUT 609F20BF
BUILD 3.4.3.51126
Field_3_4_3_51126_000_lang
Field_3_4_3_51126_001[3]
Field_3_4_3_51126_002[2]
Field_3_4_3_51126_003[2]
$id$Field_3_4_3_51126_004<32>
$relation$Field_3_4_3_51126_005<u32>
Field_3_4_3_51126_006<u32>
Field_3_4_3_51126_007<u16>
Field_3_4_3_51126_008<32>
Field_3_4_3_51126_009<32>
Field_3_4_3_51126_010
Field_3_4_3_51126_011<u32>
Field_3_4_3_51126_012<u32>
Field_3_4_3_51126_013<32>[2]
Name_lang
Pos[3]
MapOffset[2]
FlightMapOffset[2]
$id$ID<32>
$relation$ContinentID<u32>
ConditionID<u32>
CharacterBitNumber<u16>
Flags<32>
UiTextureKitID<32>
Facing
SpecialIconConditionID<u32>
VisibilityConditionID<u32>
MountCreatureID<32>[2]

BUILD 4.0.0.11792
BUILD 3.0.8.9328
Expand Down
27 changes: 9 additions & 18 deletions definitions/TaxiPathNode.dbd
Original file line number Diff line number Diff line change
Expand Up @@ -8,15 +8,6 @@ int Flags
int Delay
int ArrivalEventID
int DepartureEventID
float Field_3_4_3_51126_000?
int Field_3_4_3_51126_001?
int Field_3_4_3_51126_002?
int Field_3_4_3_51126_003?
int Field_3_4_3_51126_004?
int Field_3_4_3_51126_005?
int Field_3_4_3_51126_006?
int Field_3_4_3_51126_007?
int Field_3_4_3_51126_008?

BUILD 0.5.3.3368
BUILD 0.5.3.3368-0.8.0.3734
Expand Down Expand Up @@ -74,15 +65,15 @@ DepartureEventID<u32>

LAYOUT C38748B1
BUILD 3.4.3.51126
Field_3_4_3_51126_000[3]
$id$Field_3_4_3_51126_001<32>
$relation$Field_3_4_3_51126_002<u16>
Field_3_4_3_51126_003<32>
Field_3_4_3_51126_004<u16>
Field_3_4_3_51126_005<32>
Field_3_4_3_51126_006<u32>
Field_3_4_3_51126_007<u32>
Field_3_4_3_51126_008<u32>
Loc[3]
$id$ID<32>
$relation$PathID<u16>
NodeIndex<32>
ContinentID<u16>
Flags<32>
Delay<u32>
ArrivalEventID<u32>
DepartureEventID<u32>

BUILD 6.0.1.18179
BUILD 4.0.0.11792
Expand Down

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