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New (1.5.0) junk-filter is too aggressive #32
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Hi, could you provide me a sample?
…On Sun, Apr 9, 2023, 12:38 Tobias Klausmann ***@***.***> wrote:
I have several mod and mission PBOs that now look as if they have no
content at all, but they contain just plain ASCII filenames and were
created using Arma tools. I am not sure what specific issues PBO sees with
them. Also, at least one mod that can be easily unpacked with unpbo
(Mikero) that has a plain config.cpp will have that file be binary junk
when unpacked with PBO Manager (though I am not sure this is the same
issue). All of this works just fine with 1.4.1.
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The mod in question is this one: https://steamcommunity.com/sharedfiles/filedetails/?id=2129532219 And the mission that broke is this one: http://skade.schwarzvogel.de/~klausman/mc_co27_Operation_Pina_Colada_v3.Caribbean_Islands.pbo |
I will also give reintstalling 1.5.0 a try, maybe my old install broke somehow. |
Please check artifacts from the #123 build and let me know. |
That version works fine, thanks! |
I'll accumulate a more changes and make them all the next release. |
It would be awesome to have a toggle for junk filtering too (if it wasn't implemented yet) :) |
Released in v1.6.0 |
I have several mod and mission PBOs that now look as if they have no content at all, but they contain just plain ASCII filenames and were created using Arma tools. I am not sure what specific issues PBO sees with them. Also, at least one mod that can be easily unpacked with unpbo (Mikero) that has a plain config.cpp will have that file be binary junk when unpacked with PBO Manager (though I am not sure this is the same issue). All of this works just fine with 1.4.1.
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