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v2.0.15

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@breiler breiler released this 14 Mar 08:30
d18ae95

In this release we have attempted to fix a long lasting bug for jogging using keyboard shortcuts where the movement hanged.

There is also a an improvement in the connection toolbar where you no longer have to press a refresh button to update the list of available ports, it will refresh it automatically.
image

Check out the wiki for instructions on how to install.

Downloads

Downloads

UGS Platform

Windows Windows 64-bit
Windows Windows 32-bit
Mac OSX Mac OSX
Linux x64 Linux
Linux ARM RaspberryPI
Zip All platforms (requires Java)

UGS Classic

Zip All platforms (requires Java)

Changes

  • Small adjustments to the clipart library and added new clipart sources by @breiler in #2146
  • Added file actions as mappable with a joystick/gamepad by @breiler in #2147
  • Attempt to fix concurrency problem in event dispatcher by @breiler in #2148
  • Fixes for SVG import by @breiler in #2151
  • Optimised the tool path for pocket operation by @breiler in #2152
  • Added actions for jogging to next or previous selected object by @breiler in #2153
  • New design and gcode actions by @breiler in #2154
  • Add possibility to multiply objects with a distance using decimals by @breiler in #2156
  • Added feature to emit keyboard events through a macro by @breiler in #2161
  • Intercept shortcuts and perform long press action by @breiler in #2163
  • Fixed dependency bugs in action for creating new gcode by @breiler in #2165
  • Updates to the connection actions/UI by @breiler in #2166
  • Fix problem with the shortcut service by @breiler in #2167
  • Added parser for DXF arcs by @breiler in #2171
  • Fixed keypress macros by @breiler in #2172
  • Added support for importing Eagle PNP files by @breiler in #2173
  • Updated game controller database, added missing XInput controller by @breiler in #2175

Full Changelog: v2.0.14...v2.0.15