v2.0.15
In this release we have attempted to fix a long lasting bug for jogging using keyboard shortcuts where the movement hanged.
There is also a an improvement in the connection toolbar where you no longer have to press a refresh button to update the list of available ports, it will refresh it automatically.
Check out the wiki for instructions on how to install.
Downloads
UGS Platform
Windows 64-bit
Windows 32-bit
Mac OSX
Linux
RaspberryPI
All platforms (requires Java)
UGS Classic
All platforms (requires Java)
Changes
- Small adjustments to the clipart library and added new clipart sources by @breiler in #2146
- Added file actions as mappable with a joystick/gamepad by @breiler in #2147
- Attempt to fix concurrency problem in event dispatcher by @breiler in #2148
- Fixes for SVG import by @breiler in #2151
- Optimised the tool path for pocket operation by @breiler in #2152
- Added actions for jogging to next or previous selected object by @breiler in #2153
- New design and gcode actions by @breiler in #2154
- Add possibility to multiply objects with a distance using decimals by @breiler in #2156
- Added feature to emit keyboard events through a macro by @breiler in #2161
- Intercept shortcuts and perform long press action by @breiler in #2163
- Fixed dependency bugs in action for creating new gcode by @breiler in #2165
- Updates to the connection actions/UI by @breiler in #2166
- Fix problem with the shortcut service by @breiler in #2167
- Added parser for DXF arcs by @breiler in #2171
- Fixed keypress macros by @breiler in #2172
- Added support for importing Eagle PNP files by @breiler in #2173
- Updated game controller database, added missing XInput controller by @breiler in #2175
Full Changelog: v2.0.14...v2.0.15