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New orientation cube using JCSG #2638

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merged 1 commit into from
Nov 11, 2024
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@breiler breiler commented Nov 11, 2024

I have replaced the old orientation cube with a variant created using JCSG.

By using OpenGL:s Vertex Buffer Objects the performance is better.

The default method for rendering is by using JOGL:s AWT binding. This has the downside that multisampling is not possible. The rendering of the cube will therefore look something like this:
Screenshot from 2024-10-29 20-29-00

With the new NEWT rendering it will look a bit better:
Screenshot from 2024-10-29 20-29-21

@breiler breiler merged commit 813c54b into winder:master Nov 11, 2024
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@breiler breiler deleted the orientation-cube branch December 6, 2024 05:43
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