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Revert to reference .gitignore file (#3)
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webbertakken authored May 10, 2021
1 parent ee4849b commit 43127d2
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56 changes: 44 additions & 12 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,25 +1,40 @@
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
/Assets/AssetStoreTools*
/Assets/StreamingAssets*
/Assets/EntityCache*

# IDE Specific
/.vs/
/.idea/
/.backup/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emory[Cc]aptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
#!Assembly-CSharp.csproj
*.sln
*.suo
*.tmp
*.user
Expand All @@ -28,16 +43,33 @@ ExportedObj/
*.booproj
*.svd
*.pdb

*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D Generated File On Crash Reports
# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.aab
*.unitypackage
/Dist/
/.firebase/

# Crashlytics generated file
crashlytics-build.properties

# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*

# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treaming[Aa]ssets/aa.meta
/[Aa]ssets/[Ss]treaming[Aa]ssets/aa/*

# Custom
/.idea/
/.backup/
25 changes: 0 additions & 25 deletions unity-reference-project.sln

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