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Test outside of IDL conversions for CanvasFilter
From the discussion here (whatwg/html#6763) we need to explicitly test all possible types of inputs for filter attributes. Bug: 1201359 Change-Id: I5ef5905298a17310e4eb54c3c01ab8d6b7973737
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30 changes: 30 additions & 0 deletions
30
...vas/element/manual/filters/idl-conversions/canvas-filter-boolean-conversion-expected.html
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<body> | ||
<canvas id="canvas" width="300" height="300"></canvas> | ||
</body> | ||
<script> | ||
var ctx = document.getElementById('canvas').getContext('2d'); | ||
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// preserveAlpha for convolveMatrix is the only boolean so far implemented | ||
function drawWithConvolveFilter(x, y, preserveAlphaValue) { | ||
ctx.filter = new CanvasFilter({ | ||
filter: "convolveMatrix", | ||
kernelMatrix: [[1, 0], [0, 1]], | ||
preserveAlpha: preserveAlphaValue, | ||
}); | ||
ctx.fillRect(x, y, 30, 30); | ||
} | ||
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ctx.fillStyle = "rgba(255,0,255,0.5)"; | ||
let x = 10; | ||
let y = 10; | ||
for (var i = 0; i < 6; i++) { | ||
drawWithConvolveFilter(x, y, true); | ||
x += 40; | ||
} | ||
y = 50; | ||
x = 10; | ||
for (var i = 0; i < 5; i++) { | ||
drawWithConvolveFilter(x, y, false); | ||
x += 40; | ||
} | ||
</script> |
58 changes: 58 additions & 0 deletions
58
html/canvas/element/manual/filters/idl-conversions/canvas-filter-boolean-conversion.html
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<head> | ||
<link rel="match" href="canvas-filter-boolean-conversion-expected.html"> | ||
</head> | ||
<body> | ||
<canvas id="canvas" width="300" height="300"></canvas> | ||
</body> | ||
<script> | ||
// Test the built-in ECMAScript types Undefined, Null, Boolean, String, Number, and Object | ||
// as input to the CanvasFilter resolver when a bool is the intended result. | ||
var ctx = document.getElementById('canvas').getContext('2d'); | ||
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// preserveAlpha for convolveMatrix is the only boolean so far implemented | ||
function drawWithConvolveFilter(x, y, preserveAlphaValue) { | ||
ctx.filter = new CanvasFilter({ | ||
filter: "convolveMatrix", | ||
kernelMatrix: [[1, 0], [0, 1]], | ||
preserveAlpha: preserveAlphaValue, | ||
}); | ||
ctx.fillRect(x, y, 30, 30); | ||
} | ||
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const trueTestCases = [ | ||
true, | ||
{ valueOf() { return false; }}, | ||
"foo", | ||
1, | ||
{}, | ||
[] | ||
]; | ||
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const falseTestCases = [ | ||
false, | ||
"", | ||
0, | ||
null, | ||
undefined, | ||
]; | ||
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ctx.fillStyle = "rgba(255,0,255,0.5)"; | ||
let x = 10; | ||
let y = 10; | ||
for (tc of trueTestCases) { | ||
drawWithConvolveFilter(x, y, tc); | ||
x += 40; | ||
} | ||
y = 50; | ||
x = 10; | ||
for (tc of falseTestCases) { | ||
drawWithConvolveFilter(x, y, tc); | ||
x += 40; | ||
} | ||
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ctx.filter = new CanvasFilter({ | ||
filter: "componentTransfer", | ||
funcR: {type: "discrete", tableValues: 0.5}, | ||
}); | ||
ctx.fillRect(10, 10, 100, 100); | ||
</script> |
26 changes: 26 additions & 0 deletions
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...canvas/element/manual/filters/idl-conversions/canvas-filter-long-conversion-expected.html
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<body> | ||
<canvas id="canvas" width="300" height="300"></canvas> | ||
</body> | ||
<script> | ||
var ctx = document.getElementById('canvas').getContext('2d'); | ||
// Null and False both evaluate to zero | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 0}); | ||
ctx.fillRect(10, 10, 30, 30); | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 0}); | ||
ctx.fillRect(50, 10, 30, 30); | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 0}); | ||
ctx.fillRect(90, 10, 30, 30); | ||
// True evaluates to one | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 1}); | ||
ctx.fillRect(130, 10, 30, 30); | ||
// String, Number and Object should all work | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 5}); | ||
ctx.fillRect(10, 50, 30, 30); | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 5}); | ||
ctx.fillRect(50, 50, 30, 30); | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 5}); | ||
ctx.fillRect(90, 50, 30, 30); | ||
// Valid sequence | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 5}); | ||
ctx.fillRect(130, 50, 30, 30); | ||
</script> |
35 changes: 35 additions & 0 deletions
35
html/canvas/element/manual/filters/idl-conversions/canvas-filter-long-conversion.html
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<head> | ||
<link rel="match" href="canvas-filter-long-conversion-expected.html"> | ||
</head> | ||
<body> | ||
<canvas id="canvas" width="300" height="300"></canvas> | ||
</body> | ||
<script> | ||
// Test the built-in ECMAScript types Undefined, Null, Boolean, String, Number, and Object | ||
// as input to the CanvasFilter resolver when a long is the intended result. | ||
var ctx = document.getElementById('canvas').getContext('2d'); | ||
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// Null, False and [] evaluate to zero | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: null}); | ||
ctx.fillRect(10, 10, 30, 30); | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: false}); | ||
ctx.fillRect(50, 10, 30, 30); | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: []}); | ||
ctx.fillRect(90, 10, 30, 30); | ||
// True evaluates to one | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: true}); | ||
ctx.fillRect(130, 10, 30, 30); | ||
// String, Number and Object should all work | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: "5"}); | ||
ctx.fillRect(10, 50, 30, 30); | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: 5}); | ||
ctx.fillRect(50, 50, 30, 30); | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: { valueOf() { return 5; }}}); | ||
ctx.fillRect(90, 50, 30, 30); | ||
// Valid sequence | ||
ctx.filter = new CanvasFilter({filter: "gaussianBlur", stdDeviation: [5]}); | ||
ctx.fillRect(130, 50, 30, 30); | ||
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// Undefined and other inputs that throw exceptions are tested in: | ||
// html/canvas/element/filters/2d.filter.canvasFilterObject.blur.exceptions.html | ||
</script> |
55 changes: 55 additions & 0 deletions
55
html/canvas/element/manual/filters/idl-conversions/canvas-filter-sequence-conversion.html
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<!DOCTYPE html> | ||
<title>Canvas test: canvas-filter-sequence-conversion</title> | ||
<script src="/resources/testharness.js"></script> | ||
<script src="/resources/testharnessreport.js"></script> | ||
<script src="/html/canvas/resources/canvas-tests.js"></script> | ||
<link rel="stylesheet" href="/html/canvas/resources/canvas-tests.css"> | ||
<body class="show_output"> | ||
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<h1>canvas-filter-sequence-conversion</h1> | ||
<p class="desc">Test converting types into sequences</p> | ||
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<p class="output">Actual output:</p> | ||
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas> | ||
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<ul id="d"></ul> | ||
<script> | ||
var t = async_test("Test pixels on CanvasFilter() various inputs to tableValues (which is a sequence)"); | ||
_addTest(function(canvas, ctx) { | ||
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// Inputs to parameters that are expecting sequence<long>. Results are either the value of the | ||
// red pixel drawing using the resultant filter or that we expect this input to throw an error. | ||
const testCases = [ | ||
{input: [], result: 0}, | ||
{input: [0.5], result: 127}, | ||
{input: ["0.5"], result: 127}, | ||
{input: 1, result: "throws"}, | ||
{input: {}, result: "throws"}, | ||
{input: false, result: "throws"}, | ||
{input: true, result: "throws"}, | ||
{input: NaN, result: "throws"}, | ||
{input: { valueOf() { return [1]; }}, result: "throws"}, | ||
]; | ||
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// A simple filter that just overrides the red channel if successful. | ||
function makeFilter(value) { | ||
return new CanvasFilter({ | ||
filter: "componentTransfer", | ||
funcR: {type: "table", tableValues: value} | ||
}); | ||
} | ||
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for (const tc of testCases) { | ||
if (tc.result === "throws") { | ||
assert_throws_js(TypeError, function(){ makeFilter(tc.input) }); | ||
} else { | ||
ctx.reset(); | ||
ctx.filter = makeFilter(tc.input); | ||
ctx.fillRect(0, 0, 100, 100); | ||
_assertPixelApprox(canvas, 5, 5, tc.result,0,0,255, "5,5", `${tc.result},0,0,255`, 2); | ||
} | ||
} | ||
t.done(); | ||
}); | ||
</script> |
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