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Merge pull request #39 from water3d/temp-docs-update
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Add note to documentation about Google Cloud limits
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nickrsan authored Nov 14, 2023
2 parents 40c2fc9 + 9448498 commit 5859829
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13 changes: 12 additions & 1 deletion docs/source/user_guide/export_locations.rst
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Expand Up @@ -60,4 +60,15 @@ to the bucket, so those do not become public.
in Drive, want to bill export storage to a Cloud project, want
the files available externally, or want the most reliable
export method, using Google Cloud exports may be a good option
for you.
for you.

Due to the current way EEDL pulls images from Google Cloud Storage, there
is a limit of 1000 tiles per exported image, though more than 1000 tiles can
be waited for at a time for multiple image exports. Few single image exports
will hit this limit - by default, EEDL allows 12800 pixels per side of a tile,
configurable to more or less if your image requires (especially multiband images).
Broad-scale, but high resolution images may hit this limit and will either need
to export to Google Drive, or will need to build an improved implementation
for pulling tiles from Google Cloud. The limit stems from Google Cloud Storage's
public bucket listing only providing 1000 items - EEDL doesn't detect or traverse
pages at this time.

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