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Add ARM64 support for windows (TheWidlarzGroup#2137)
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Adding arm64 support for RNW builds.

Nothing in this project is using anything that isn't already supported in arm64 windows libs. It was simply overlooked when RNW was originally added.

We have been using RNW and RNV in our project for 6+ months and just been using a patch-package to apply this change. Figured it was overdue to upstream this change.

You can see this similar code in the RNW repo.
https://github.com/microsoft/react-native-windows/blob/95935e008621778dbcec01363602c19abc060632/packages/microsoft-reactnative-sampleapps/windows/SampleLibraryCPP/SampleLibraryCPP.vcxproj#L28
and
https://github.com/microsoft/react-native-windows/blob/master/packages/microsoft-reactnative-sampleapps/windows/SampleLibraryCPP/SampleLibraryCPP.vcxproj#L44
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namrog84 authored and brianpmarks committed May 28, 2021
1 parent 793859d commit 6ca576f
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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## Changelog

### Version 5.1.0-alpha9

- Add ARM64 support for windows [#2137](https://github.com/react-native-community/react-native-video/pull/2137)

### Version 5.1.0-alpha8

- Fixing ID3 Frame Error When Receiving EventMessage in TimedMetadata [#2116](https://github.com/react-native-community/react-native-video/pull/2116)
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8 changes: 8 additions & 0 deletions windows/ReactNativeVideoCPP/ReactNativeVideoCPP.vcxproj
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Expand Up @@ -22,6 +22,10 @@
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
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