Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Weapons not changing correctly in Battledome : Fight! #58

Open
birdgofly opened this issue Jan 29, 2018 · 1 comment
Open

Weapons not changing correctly in Battledome : Fight! #58

birdgofly opened this issue Jan 29, 2018 · 1 comment

Comments

@birdgofly
Copy link

birdgofly commented Jan 29, 2018

Browser: Firefox

Plugin: Tampermonkey 4.5.5660

Script: Battledome : Fight! 2.3.1

When battling the wind rider wraith, I want to use the Winged Palm Blade, Downsize!, and the ability Meditate for the first round. For the second round, I want to use the Parchment Cloak, Cursed Elixer, and the ability An Icicle.

The first round works fine, but the script will not change out the Winged Palm Blade for anything else in the second round.

So I've actually done a bit of testing with a number of different items and it seems that the script is unable to change out any multi-use items or abilities round to round. Only one use items and abilities can be switched out.

Would it be possible for the script to change out multi-use items and abilities?

Thank you!

@w35l3y
Copy link
Owner

w35l3y commented Apr 4, 2018

That is right! Basically the script was designed to put items/abilities in open spaces. If a one-use item vanishes or breaks a multi-use item, then the script will place the next item in the order.

It probably is a duplicate of #2

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants