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0.127.1
Unity-2022.3.22f1
Windows 11
The text was updated successfully, but these errors were encountered:
わかりやすい報告ありがとうございます 🙏 修正します。
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環境情報
0.127.1
Unity-2022.3.22f1
Windows 11
バグについて
Pose Freeze によって BlendShape を ベイクすると、他の各 BlendShape にベイクした BlendShape が元に戻るような動きが追加されてしまう
なし
元の顔
半目にしてベイク
口の BlendShape を動かすと目が戻る
他の BlendShape にも追加されているので累積してしまう
適当なモデルでも発生する
なし
The text was updated successfully, but these errors were encountered: