Adds textured planes on the side of blocks (voxel.js plugin)
Example above is from voxel-mine, using a transparent texture decal for block break progress.
Requires voxel-mesher, voxel-stitch, voxel-stitch.
add({position: [x,y,z], normal: [x,y,z], texture: name})
: adds a new decal at the given voxel position, on the face specified by the normal. All sides are supported:
The texture name should be loaded into voxel-stitch,
using preloadTexture()
if needed.
-
change({position: [x,y,z], normal: [x,y,z], texture: texture})
: same as add() but calls remove() first -
remove({position: [x,y,z], normal: [x,y,z]})
: removes the decal at the given location
MIT