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* Start setting up 2D scene * Include 2D physics module * Progress toward 2D paddles * Updating RelativisticObject for 2D * Rigidbody2D physics types * Fixing isNonrelativisticShader * myColliders2D * Cleanup after physics if Update() missed * 2D physics * Setter safety * UpdateRigidbidyVelocity() safety/optimization * 2.5D compromise * Remove physics2d package * Remove physics2D package * Remove physics2d package * Debug
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