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Colorize blur #2
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Hello, @imaNNeoFighT I intentionally didn't implement the colored shadow as I wanted to follow the Material Design guidelines. And as per your code is concerned I don't think there was a need for separate BlurBuilder. Also, the colored shadow is not visible as it should be like (Black) colored shadow, alpha will have different values for the different color shades. |
Hi,
I Convinced if it's not in material guidelines ,
And about BlurBuilder i'm not sure , because you just converting the bitmap
to blurred bitmap and i think it's better to move to a function (Maybe in
same class),
i attached a screenshot of a blue shadow , take a look.
Good Luck i will contribute again on it,
if you need something that you hadn't enough time to do it , tell me i like
to contribute .
…On Sun, Jan 14, 2018 at 9:20 AM, Vipul Asri ***@***.***> wrote:
Hello, @imaNNeoFighT <https://github.com/imanneofight> I intentionally
didn't implement the colored shadow as I wanted to follow the Material
Design guidelines. And as per your code is concerned I don't think there
was a need for separate BlurBuilder. Also, the colored shadow is not
visible as it should be like (Black) colored shadow, alpha will have
different values for different color of shades.
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@imaNNeoFighT Thanks! I will look into it. |
@imaNNeoFighT can you raise the PR again with these changes which you proposed earlier ? |
Yes let me check |
I checked it, but it's a little hard for me (because the source branch is removed, and I don't have access to checkout to this pull request), For example for here: |
@imaNNeoFighT thanks, actually I wanted you to contribute as you were the original contributor of this idea and code. |
I know, but I think I need to have access to this repo because I don't have access to the code. |
@imaNNeoFighT Ohh I see. But as far as I know, You can also check the individual commits done and make the same changes again in the new Repo. |
Okay, I'm working on it. |
Here you go, #32 |
added shadow_color attribute and also added setShadowColor and getShadowColor.
tested as well