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DrumKit Project #578

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Binary file added DrumKit/images/background.jpg
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Binary file added DrumKit/images/crash.png
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Binary file added DrumKit/images/kick.png
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Binary file added DrumKit/images/snare.png
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Binary file added DrumKit/images/tom1.png
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33 changes: 33 additions & 0 deletions DrumKit/index.html
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<!DOCTYPE html>
<html lang="en" dir="ltr">

<head>
<meta charset="utf-8">
<title>Drum Kit</title>
<link rel="stylesheet" href="styles.css">
<link href="https://fonts.googleapis.com/css?family=Arvo" rel="stylesheet">
</head>


<h1 id="title">Drum 🥁 Kit</h1>
<div class="set">

<button class="w drum">w</button>
<button class="a drum">a</button>
<button class="s drum">s</button>
<button class="d drum">d</button>
<button class="j drum">j</button>
<button class="k drum">k</button>
<button class="l drum">l</button>
</div>


<footer>
Made with ❤️ in India.
<p id="name"> @chandramauli.devs </p>
</footer>

<script src="index.js" charset="utf-8"></script>
</body>

</html>
78 changes: 78 additions & 0 deletions DrumKit/index.js
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var lengthOfSet = document.firstElementChild.lastElementChild.children[1].children.length;


document.addEventListener("keydown",function(event){

playDrum(event.key);
buttonAnimation(event.key);
});

while (lengthOfSet >= 0) {

document.querySelectorAll(".drum")[lengthOfSet - 1].addEventListener("click", function() {

var buttonKey = this.innerHTML;

playDrum(buttonKey);

buttonAnimation(buttonKey);
});

lengthOfSet--;
}



function playDrum(KeyboardOrButtonKey){


switch (KeyboardOrButtonKey) {
case "w":
var crash = new Audio('sounds/crash.mp3');
crash.play();

break;

case "a":
var kick = new Audio('sounds/kick-bass.mp3');
kick.play();
break;


case "s":
var snare = new Audio('sounds/snare.mp3');
snare.play();
break;

case "d":
var tom1 = new Audio('sounds/tom-1.mp3');
tom1.play();
break;

case "j":
var tom2 = new Audio('sounds/tom-2.mp3');
tom2.play();
break;

case "k":
var tom3 = new Audio('sounds/tom-3.mp3');
tom3.play();
break;

case "l":
var tom4 = new Audio('sounds/tom-4.mp3');
tom4.play();
break;

default:
alert("Invalid Key")


}
}

function buttonAnimation(pressed){
var activeButton = document.querySelector("."+pressed);
activeButton.classList.add("pressed");
setTimeout(function(){ activeButton.classList.remove("pressed");},100);
}
1 change: 1 addition & 0 deletions DrumKit/readme.md
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# DrumKit Project made using html css and javascript
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95 changes: 95 additions & 0 deletions DrumKit/styles.css
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#apex::before{
content: "";
position: absolute;
background: url('images/background.jpg') no-repeat center center/cover;
height: 130%;
width: 130%;
float: left;
z-index: -3;
opacity: .8;
}

body {
text-align: center;
background-color: #283149;

}

h1 {
font-size: 5rem;
color: #DBEDF3;
font-family: "Arvo", cursive;
text-shadow: 3px 0 #DA0463;
}

footer {
color: #DBEDF3;
font-family: sans-serif;
}

#name{
opacity: 0.5;
}
.w {
background-image: url("images/crash.png");
}

.a {
background-image: url("images/kick.png");
}

.s {
background-image: url("images/tom4.png");
}

.d {
background-image: url("images/snare.png");
}

.j {
background-image: url("images/tom1.png");
}

.k {
background-image: url("images/tom2.png");
}

.l {
background-image: url("images/tom3.png");
}

.set {
margin: 10% auto;
}

.game-over {
background-color: red;
opacity: 0.8;
}

.pressed {
box-shadow: 0 3px 4px 0 #DBEDF3;
opacity: 0.5;
}

.red {
color: red;
}

.drum {
outline: none;
border: 10px solid #404B69;
font-size: 5rem;
font-family: 'Arvo', cursive;
line-height: 2;
font-weight: 900;
color: #DA0463;
text-shadow: 3px 0 #DBEDF3;
border-radius: 15px;
display: inline-block;
width: 150px;
height: 150px;
text-align: center;
margin: 10px;
background-color: white;
}