A 2D Shoot-em-up game without bullets created for the Game Maker's Toolkit Game Jam 2018. Instead of there being bullets the player must bounce enemies off their shield into other enemies to rack up points and progress. The game currently features 6 different enemy types and only 1 level.
While all the assets are licensed under public domain (CC0) I'd still like to list them out:
- Music by SketchyLogic at OpenGameArt.org
- Art assets by Master848 at OpenGameArt.org as well.
- Sounds were created using bfxr.