VASSAL 3.3.3-beta1
Pre-release
Pre-release
Changes since 3.3.2
New features & improvements
- 13276: Center on Moves is now a user preference instead of a module setting
- 13251: Add Module name to Bug summary, extra info to comments
- 13250: Add implementation of Missing !~ Beanshell operator
- 13243: Add functionality to methods to be deprecated and removed gracefully
- 13239: Right-click doesn't pick up whole stack anymore
- 13229: Performance: Save property map rather than clone pieces as snapshot
- 13218: Allow a piece get its context menu click location
- 13191: Add a "Search" command to the editor for searching the nodes/names/descriptions of a module
- 13184: CounterDetailViewer can now display overlapping counters
- 13174: Pieces in Piece Palettes (PieceSlots) can be given a scale factor
- 13172: Undo button can now be assigned a hotkey by module designer
- 13164: Upgrade Apache Commons libraries: commons-io 2.7, commons-codec 1.14, commons-lang3 3.10
- 13149: "Band Select" Improvements: immobile pieces don't "eat" band selects, and band-select gets Does-Not-Stack filter
- 13129: New HTML Chatter with colors, fonts/bold/italic, image tags
- 13124: Removed unused deprecated code
- 13100: Replace Beanshell If function in Expression Builder with inline If ?:
- 12999: Add Beanshell functions to generate Random results
- 3199: Add separators to menus
- 3042: Improved Retire/Resign/Switch Sides button flow
- 1875: Movement Trail Enhancements: add commands to clear, turn on, turn off movement trails
Bug fixes
- 13234: Rotation gets stuck due to floating point error
- 13221: Data race in ConcurrentSoftHashMap.SoftValue.equals() and hashCode()
- 13216: Adding regions to Irregular Grid via GUI editor was broken
- 13205: NPE when trying to display file write failure dialog
- 13199: MapShader using image throws InternalError on Linux
- 13197: Hotkeys using Control should use Command on Macs
- 13196: Ctrl+Click toggles rather than only deselects
- 13178: Game Refresher does not handle Place Markers or Prototypes correctly
- 13171: SetGlobalProperty makes menuCommands the wrong type of array
- 13155: Correct Dutch translations
- 13153: Consistently ask to start logging when loading a game
- 13146: Custom classes that are children fail to be culled in PropertiesWindow.initialized (resulting in duplicate buildFile entries)
- 13137: Drag Threshold was effectively 1 pixel except at 100% zoom, making double-click difficult; also added preference for drag threshold adjustment
- 13123: "Mark When Moved" trait puts blank line in menu, even if Command field left completely empty
- 13117: Help & HTML Charts scroll unnecessarily slowly with mouse wheel
- 13060: Area Of Effect generates NPE if activated when piece is not on a Map
- 13036: Entire contents of a deck can be inadvertently group-selected and moved
- 13018: Fix incorrect ExpressionConfigurer in SetGlobalProperty config
- 12972: Return to Location backMap and backPoint are not sent to clients or undone
- 12980: Set Global Property: Beanshell incorrectly tries to "simplify" expression and generates incorrect result
- 12970: Setting values of Old... variables are not encoded in a Command
- 12952: Evalute
$..$ strings in Property Match expressions on source pce - 12951: Undo of Send to Deck command does not return cards to hand in same state
- 12948: Trigger action firing multiple Moved Fixed Distance, piece ends up in incorrect position
- 12935: NPE in MoveReporter.shouldMarkMoved assuming nonnull map
- 12888: NPE in BooleanConfigurer.setValue
- 12576: At-Start stack attaches to first board listed in module, even if that board wasn't selected by player and is inactive
- 12554: Undo bug: Do not add the whole Stack to the DragBuffer
- 12519: GlobalKeyCommand with Matching Properties does not apply 'Fixed number of pieces' to a Deck correctly
- 12551: Movement Trails: locallyVisible repeatedly "initialized" resulting in buggy trail behavior
- 10414: SVG with non-px dimensions throws ImageIOException
- 10314: NPE in GameRefresher if dialog is closed quickly while test is running
- 2705: NPE in FreeRotator.mouseDragged if piece was moved off-map