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feature(demo-game): add player's ready notification for admin #81

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@jajakob jajakob commented Dec 30, 2024

Summary by CodeRabbit

  • New Features
    • Added real-time notification for game readiness status
    • Implemented toast notifications to alert when all players are ready to start a game

@jajakob jajakob requested a review from rschlaefli December 30, 2024 19:49
@jajakob jajakob self-assigned this Dec 30, 2024
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Name Status Preview Comments Updated (UTC)
gbl-uzh ❌ Failed (Inspect) Dec 30, 2024 7:49pm

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coderabbitai bot commented Dec 30, 2024

📝 Walkthrough

Walkthrough

The pull request modifies the apps/demo-game/src/pages/admin/games/[id].tsx file, specifically enhancing the ManageGame component. The changes introduce a new useEffect hook that monitors the game's status and checks player readiness. When the game status becomes Running and all players are ready, a toast notification is triggered. This addition aims to provide real-time feedback about the game's player readiness state.

Changes

File Change Summary
apps/demo-game/src/pages/admin/games/[id].tsx - Added useEffect hook to monitor game status and player readiness
- Imported useEffect from React
- Imported useToast from UI components
- Configured effect to depend on data?.game object

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Actionable comments posted: 0

🧹 Nitpick comments (1)
apps/demo-game/src/pages/admin/games/[id].tsx (1)

144-156: Consider preventing repeated toasts.
The useEffect runs whenever data?.game changes. If allPlayersReady remains true through multiple re-renders, multiple toast notifications could appear. You might store a local flag or incorporate a memo/value check to ensure the toast displays only once for each game state transition.

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 61458b3 and 14d0446.

📒 Files selected for processing (1)
  • apps/demo-game/src/pages/admin/games/[id].tsx (4 hunks)
🔇 Additional comments (3)
apps/demo-game/src/pages/admin/games/[id].tsx (3)

30-30: All good: Import statements are appropriate.
Bringing in useCallback, useEffect, and useState is aligned with the hooks usage in this file.


62-62: Import of useToast is correctly added.
This import is essential for handling toast messages. No issues found.


126-127: Toast usage introduced.
Destructuring the toast function from useToast is fine. Ensure the toast logic is only invoked when needed to avoid unnecessary re-renders or repeated messages.

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LGTM


const allPlayersReady = game.players.every((player) => player.isReady)
if (allPlayersReady) {
toast({
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can we have this make a sound?

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