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Merge pull request #286 from uowuo/emojis-sqlite
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Change emoji resource file to use sqlite instead
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ouwou authored Apr 14, 2024
2 parents 964dc30 + 8f143ec commit 5e382b1
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Showing 5 changed files with 35 additions and 80 deletions.
6 changes: 0 additions & 6 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -38,12 +38,6 @@ if (WIN32)
add_compile_definitions(NOMINMAX)
endif ()

include(TestBigEndian)
test_big_endian(IS_BIG_ENDIAN)
if (IS_BIG_ENDIAN)
add_compile_definitions(ABADDON_IS_BIG_ENDIAN)
endif ()

configure_file(${PROJECT_SOURCE_DIR}/src/config.h.in ${PROJECT_BINARY_DIR}/config.h)

file(GLOB_RECURSE ABADDON_SOURCES
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Binary file renamed res/res/emojis.bin → res/res/emojis.db
Binary file not shown.
2 changes: 1 addition & 1 deletion src/abaddon.cpp
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Expand Up @@ -53,7 +53,7 @@ void macOSThemeChangedCallback(CFNotificationCenterRef center, void *observer, C
Abaddon::Abaddon()
: m_settings(Platform::FindConfigFile())
, m_discord(GetSettings().UseMemoryDB) // stupid but easy
, m_emojis(GetResPath("/emojis.bin"))
, m_emojis(GetResPath("/emojis.db"))
#ifdef WITH_VOICE
, m_audio(GetSettings().Backends)
#endif
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96 changes: 27 additions & 69 deletions src/emojis.cpp
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Expand Up @@ -5,90 +5,48 @@

#include <gdkmm/pixbufloader.h>

#ifdef ABADDON_IS_BIG_ENDIAN
/* Allows processing emojis.bin correctly on big-endian systems. */
int emojis_int32_correct_endian(int little_endian_in) {
/* this does the same thing as __bswap_32() but can be done without
non-standard headers. */
return ((little_endian_in >> 24) & 0xff) | // move byte 3 to byte 0
((little_endian_in << 8) & 0xff0000) | // move byte 1 to byte 2
((little_endian_in >> 8) & 0xff00) | // move byte 2 to byte 1
((little_endian_in << 24) & 0xff000000); // byte 0 to byte 3
}
#else
int emojis_int32_correct_endian(int little_endian_in) {
return little_endian_in;
}
#endif

EmojiResource::EmojiResource(std::string filepath)
: m_filepath(std::move(filepath)) {}

bool EmojiResource::Load() {
m_fp = std::fopen(m_filepath.c_str(), "rb");
if (m_fp == nullptr) return false;

int index_offset;
std::fread(&index_offset, 4, 1, m_fp);
index_offset = emojis_int32_correct_endian(index_offset);
std::fseek(m_fp, index_offset, SEEK_SET);

int emojis_count;
std::fread(&emojis_count, 4, 1, m_fp);
emojis_count = emojis_int32_correct_endian(emojis_count);
for (int i = 0; i < emojis_count; i++) {
std::vector<std::string> shortcodes;

int shortcodes_count;
std::fread(&shortcodes_count, 4, 1, m_fp);
shortcodes_count = emojis_int32_correct_endian(shortcodes_count);
for (int j = 0; j < shortcodes_count; j++) {
int shortcode_length;
std::fread(&shortcode_length, 4, 1, m_fp);
shortcode_length = emojis_int32_correct_endian(shortcode_length);
std::string shortcode(shortcode_length, '\0');
std::fread(shortcode.data(), shortcode_length, 1, m_fp);
shortcodes.push_back(std::move(shortcode));
}

int surrogates_count;
std::fread(&surrogates_count, 4, 1, m_fp);
surrogates_count = emojis_int32_correct_endian(surrogates_count);
std::string surrogates(surrogates_count, '\0');
std::fread(surrogates.data(), surrogates_count, 1, m_fp);
m_patterns.emplace_back(surrogates);
EmojiResource::~EmojiResource() {
sqlite3_finalize(m_get_emoji_stmt);
sqlite3_close(m_db);
}

int data_size, data_offset;
std::fread(&data_size, 4, 1, m_fp);
data_size = emojis_int32_correct_endian(data_size);
std::fread(&data_offset, 4, 1, m_fp);
data_offset = emojis_int32_correct_endian(data_offset);
m_index[surrogates] = { data_offset, data_size };
bool EmojiResource::Load() {
if (sqlite3_open(m_filepath.c_str(), &m_db) != SQLITE_OK) return false;

for (const auto &shortcode : shortcodes)
m_shortcode_index[shortcode] = surrogates;
if (sqlite3_prepare_v2(m_db, "SELECT data FROM emoji_data WHERE emoji = ?", -1, &m_get_emoji_stmt, nullptr) != SQLITE_OK) return false;

m_pattern_shortcode_index[surrogates] = std::move(shortcodes);
sqlite3_stmt *stmt;
if (sqlite3_prepare_v2(m_db, "SELECT * FROM emoji_shortcodes", -1, &stmt, nullptr) != SQLITE_OK) return false;
while (sqlite3_step(stmt) == SQLITE_ROW) {
std::string shortcode = reinterpret_cast<const char *>(sqlite3_column_text(stmt, 0));
std::string emoji = reinterpret_cast<const char *>(sqlite3_column_text(stmt, 1));
m_shortcode_index[shortcode] = emoji;
m_pattern_shortcode_index[emoji].push_back(shortcode);
}
sqlite3_finalize(stmt);

std::sort(m_patterns.begin(), m_patterns.end(), [](const Glib::ustring &a, const Glib::ustring &b) {
return a.size() > b.size();
});

return true;
}

Glib::RefPtr<Gdk::Pixbuf> EmojiResource::GetPixBuf(const Glib::ustring &pattern) {
const auto it = m_index.find(pattern);
if (it == m_index.end()) return {};
const int pos = it->second.first;
const int len = it->second.second;
std::fseek(m_fp, pos, SEEK_SET);
std::vector<uint8_t> data(len);
std::fread(data.data(), len, 1, m_fp);
auto loader = Gdk::PixbufLoader::create();
loader->write(static_cast<const guint8 *>(data.data()), data.size());
loader->close();
return loader->get_pixbuf();
if (sqlite3_reset(m_get_emoji_stmt) != SQLITE_OK) return {};
if (sqlite3_bind_text(m_get_emoji_stmt, 1, pattern.c_str(), -1, nullptr) != SQLITE_OK) return {};
if (sqlite3_step(m_get_emoji_stmt) != SQLITE_ROW) return {};
if (const void *blob = sqlite3_column_blob(m_get_emoji_stmt, 0)) {
const int bytes = sqlite3_column_bytes(m_get_emoji_stmt, 0);
auto loader = Gdk::PixbufLoader::create();
loader->write(static_cast<const guint8 *>(blob), bytes);
loader->close();
return loader->get_pixbuf();
}
return {};
}

void EmojiResource::ReplaceEmojis(Glib::RefPtr<Gtk::TextBuffer> buf, int size) {
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11 changes: 7 additions & 4 deletions src/emojis.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -8,11 +8,13 @@
#include <gdkmm/pixbuf.h>
#include <gtkmm/textbuffer.h>

// shoutout to gtk for only supporting .svg's sometimes
#include <sqlite3.h>

class EmojiResource {
public:
EmojiResource(std::string filepath);
~EmojiResource();

bool Load();
Glib::RefPtr<Gdk::Pixbuf> GetPixBuf(const Glib::ustring &pattern);
const std::map<std::string, std::string> &GetShortCodes() const;
Expand All @@ -21,9 +23,10 @@ class EmojiResource {

private:
std::unordered_map<std::string, std::vector<std::string>> m_pattern_shortcode_index;
std::map<std::string, std::string> m_shortcode_index; // shortcode -> pattern
std::unordered_map<std::string, std::pair<int, int>> m_index; // pattern -> [pos, len]
FILE *m_fp = nullptr;
std::map<std::string, std::string> m_shortcode_index; // shortcode -> pattern
std::string m_filepath;
std::vector<Glib::ustring> m_patterns;

sqlite3 *m_db = nullptr;
sqlite3_stmt *m_get_emoji_stmt = nullptr;
};

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