This repository has been archived by the owner on Nov 18, 2022. It is now read-only.
- Update to LWJGL3
- Now requires OpenGL 3.0
- Now requires Java 8
- Move supersampling to OpenGL code, making it way faster
- No longer uses Pbuffers (another speed increase)
- Use Capsule instead of zip bundles
- Add automatic defaults downloading (tries its best to be friendly)
- Refactor the renderer
- Add slim arms (#6) and flip (#8) support
- Add pngquant support (40% smaller files on average)
- Support legacy JPEG skins
- "Master" is now "Distributor"
- "Slave" is now "Renderer"
- Fix skins with transparent bottom layers being see-through instead of black (#20)
- Fix an unintentional border around faces (#9)
- Added "visible" and "continuous" options to the renderer config, which gives you a nice debug mode