This repo holds all kind of tools for dungeon keeper 2
Meaning of the different folders:
This folder contains the structure-templates for reading Dungeon Keeper 2 file formats (like hiscores, addressbook, camera files etc.). Also there will be some easy scripts to convert them to other formats.
These files are meant to use with 010 Editor.
Category | File (extension) | Binary template | Purpose |
---|---|---|---|
Archives | *.spr | sprite_struct.bt | Sprite archive |
EngineTextures.dat | texturecache_dat_struct.bt | Texturecache data archive | |
EngineTextures.dir | texturecache_dat_struct.bt | Texturecache index directory | |
*.wad | wad_struct.bt | World asset directory | |
Camera | *.kcs | kcs_struct.bt | Kamera sweep file |
Font | *.bf4 | bf4_struct.bt | Font file |
Level | *.kwd, *.kld | kwd_struct.bt | World / Level data file |
Model | *.kmf | kmf_struct.bt | Model file (to be extracted from Meshes.wad) |
Sound | *BANK.map | bank_struct.bt | Sound bank file |
*SFX.map | sfx_struct.bt | Sound SFX File | |
*.sdt | sdt_struct.bt | Sound data archive | |
Text | Addressbook.dat | addressbook_struct.bt | Addressbook for Mulitplayer |
HiScores.dat | hiscores_struct.bt | Hiscore file | |
JCN.dat | jcn_struct.bt | Japenese charakter names | |
MBToUni.dat | mb2uni_struct.bt | Multibyte to unicode | |
residx.dat | residx_struct.bt | Resource index file | |
*.str | str_struct.bt | String file |