Skip to content
This repository has been archived by the owner on Jun 28, 2022. It is now read-only.

Commit

Permalink
Merge pull request #2 from udacity/update/2017.4.15
Browse files Browse the repository at this point in the history
chore: Clean up unneeded comment from sign post script.
  • Loading branch information
KDragos authored Jan 17, 2019
2 parents 1a10a89 + 0575585 commit fc70e80
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion A Maze/Assets/UdacityVR/Scripts/SignPost.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,6 @@ public void ResetScene () {

// Prints to the console when the method is called
Debug.Log ("'SignPost.ResetScene()' was called");
// Use 'leftDoor' to get the start rotation of the 'Left_Door' game object and assign it to 'leftDoorStartRotation'

// TODO: Reset the scene by getting a reference to the scene and reloading it
// Declare a Scene named 'scene', then use SceneManager.GetActiveScene () to get the current scene and assign it to 'scene'
Expand Down

0 comments on commit fc70e80

Please sign in to comment.