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Merge branch '215-online-doc' into 'main'
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Resolve "Online Doc"

Closes #215

See merge request blender/public-projects/shotmanager-addon!122
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jatubi committed Nov 15, 2022
2 parents f59bf9c + d6fb7ca commit db9f221
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17 changes: 14 additions & 3 deletions README.md
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Expand Up @@ -61,17 +61,17 @@ This is very convenient for previz and 3D layout.

<p align="center">
<a href="https://youtu.be/btLygAlD41c" title="Shot Manager - previz in a nutshell" target="_blank">
<img src="doc/images/Thumbnail_ShotManagerPreviz_WithPlayer.jpg" width="500" />
<img src="doc/images/Thumbnail_ShotManagerPreviz_WithPlayer.jpg" width="450" />
</a>
</p>


With version 2.0 it is now possible to start even earlier in production by drawing your own storyboard directly inside Blender
With version 2.0 you can now start even earlier in production by drawing your own storyboard directly inside Blender
and to smoothly convert the shots from 2D to 3D.

<p align="center">
<a href="https://youtu.be/UEXOjY5ivkE" title="Consult Ubisoft Shot Manager V2.0 - Storyboarding Teaser" target="_blank">
<img src="doc/images/Thumbnail_TeaserV2Storyboarding_WithPlayer.jpg" width="500" />
<img src="doc/images/Thumbnail_TeaserV2Storyboarding_WithPlayer.jpg" width="450" />
</a>
</p>

Expand All @@ -87,6 +87,17 @@ It is currently used on several projects inside Ubisoft as well as on production
[Change Log](./CHANGELOG.md)


## Learning and tutorials
Even if Shot Manager doesn't have official video tutorials at the moment, it is still possible to get all the concepts and basics
thanks to the contributions of the users community.

<p align="center">
<a href="https://www.youtube.com/watch?v=8yBjm6ojwe8" title="Blender Livestream : 'Ubisoft Shot Manager' Free Add-on Demo (Previs, Hybrid + Storyboard tools)" target="_blank">
<img src="doc/images/Thumbnail_ShotManagerLiveDemo_WithPlayer.jpg" width="450" />
</a>
</p>


## Pre-releases
Pre-releases and available beta versions appear in the [list of the release versions](https://github.com/ubisoft/shotmanager/tags) with a "beta" in their tag.

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24 changes: 21 additions & 3 deletions docs/getting-started/first-steps.rst
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@@ -1,11 +1,29 @@
.. _first-steps:

First steps
===========
.. |br| raw:: html

<br/>


First steps and tutorials
=========================

If you haven't done it yet, it is time to read the :ref:`Shot Manager General Philosophy <general-philosophy>`
to clearly understand the purpose of this tool.


Some video tutorials are currently being made to help getting started fast and easily.
Shot Manager doesn't have official video tutorials at the moment. Nevertheless it is still possible to get all the concepts and basics
thanks to the involvement of soem users who greatly appreciate this tool.

**Paul Coulthard** (`Spitfire Storyboards <https://www.youtube.com/c/SpitfireStoryboards/>`__) is one of them. Skilled storyboarder, very enthusiastic about the potential of Blender, he did a very complete introduction
to Shot Manager and his own way of working in a livestream in October.

.. raw:: html

<div style="position: relative; padding-bottom: 45%; height: 0; overflow: hidden; max-width: 80%; border:solid 0.1em; border-color:#4d4d4d; align=center; margin: auto;">
<iframe width="560" height="316" src="https://www.youtube.com/embed/8yBjm6ojwe8" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
<br />

|br|

2 changes: 2 additions & 0 deletions shotmanager/data_patches/check_scene_data.py
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Expand Up @@ -19,6 +19,8 @@
Data check functions
"""

from shotmanager.config import config


def check_shotmanager_file_data(verbose=True):
"""Return a string with all the scene information"""
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5 changes: 3 additions & 2 deletions shotmanager/prefs/about.py
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Expand Up @@ -22,8 +22,9 @@
import bpy
from bpy.types import Operator

from ..ui.dependencies_ui import drawDependencies
from ..utils.utils import addonCategory
from shotmanager.ui.dependencies_ui import drawDependencies
from shotmanager.utils.utils import addonCategory
from shotmanager.config import config


class UAS_ShotManager_OT_About(Operator):
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