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Right now, we are creating a d3 'xScale' object in each of the components that require it. However, this means any future changes could result in a different xScale being used (it's used in at least three components: IconVis, KeyframeEditor, and PlayHead). I need to find a way to encapsulate this.
The text was updated successfully, but these errors were encountered:
Right now, we are creating a d3 'xScale' object in each of the components that require it. However, this means any future changes could result in a different xScale being used (it's used in at least three components: IconVis, KeyframeEditor, and PlayHead). I need to find a way to encapsulate this.
The text was updated successfully, but these errors were encountered: