Skip to content

Simplified glue code generation for Deno FFI libraries written in Rust.

License

Notifications You must be signed in to change notification settings

tsar-boomba/deno_bindgen

 
 

Repository files navigation

deno_bindgen

This tool aims to simplify glue code generation for Deno FFI libraries written in Rust.

QuickStart

Annotate on top of Rust fn, struct and enum to make them avaiable to Deno.

// add.rs
use deno_bindgen::deno_bindgen;

#[deno_bindgen]
pub struct Input {
  a: i32,
  b: i32,
}

#[deno_bindgen]
fn add(input: Input) -> i32 {
  input.a + input.b
}

Invoke the CLI to compile and generate bindings:

$ deno_bindgen

And finally import the generated bindings in your JS

// add.ts
import { add } from "./bindings/bindings.ts";

add({ a: 1, b: 2 }); // 3

Installation

  • Install the deno_bindgen CLI with Deno.
deno install -Afq -n deno_bindgen https://deno.land/x/deno_bindgen/cli.ts

Add the following dependencies to your crate.

# Cargo.toml
[dependencies]
deno_bindgen = "0.5.1"
serde = { version = "1", features = ["derive"] }

Change your crate-type to cdylib and set your package name as well.

[lib]
name = "___"
crate-type = ["cdylib"]

Bindings

Put #[deno_bindgen] on top of a "serde-deriavable" struct, enum or fn.

struct (named fields)

These transform into Typescript types.

// lib.rs
#[deno_bindgen]
pub struct A {
  b: Vec<Vec<String>>,
}

becomes:

// bindings/bindings.ts
export type A = {
  b: Array<Array<string>>;
};

enum

Enums become type unions in Typescript.

#[deno_bindgen]
pub enum Event {
  Quit,
  MouseMove {
    x: i32,
    y: i32,
  }
}

becomes:

export type Enum =
  | "quit"
  | {
    mouse_move: {
      x: number;
      y: number;
    };
  };

fn

Functions are exposed through the FFI boundaries.

#[deno_bindgen]
fn greet(name: &str) {
  println!("Hello, {}!", name);
}

becomes:

export function greet(name: string) {
  // ... glue code for calling the
  // symbol.
}

Notes

  • Use #[deno_bindgen(non_blocking)] attribute to call symbol without blocking JS event loop. Exposed as an async funtion from bindings.

  • Rust doc comments transform to JS docs.

    #[deno_bindgen]
    pub struct Me {
      /// My name...
      /// ...it is
      name: String,
    }

    becomes:

    export type Me = {
      /**
       * My name...
       * ...it is
       */
      name: string;
    };

CLI

The deno_bindgen CLI tool provides the following flags:

  • Pass --force or -f to force rebuild, regardless of cargo cache.

  • Pass --release to create a release build.

  • --release=URL will load library artifacts from a remote location. This is useful for updating bindings for end users after a release:

    deno_bindgen --release=https://github.com/littledivy/deno_sdl2/releases/download/0.2-alpha.1

    Under the hood this uses x/plug to fetch and cache the artifact.

    Artifacts must be following the remote asset naming scheme, as follows:

    OS Arch Naming
    Windows x86_64 name.dll
    Linux x86_64 libname.so
    MacOS x86_64 libname.dylib
    MacOS arm64 libname_arm64.dylib
  • Flags after -- will be passed to cargo build. Example:

    deno_bindgen -- --features "cool_stuff"

About

Simplified glue code generation for Deno FFI libraries written in Rust.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Rust 58.0%
  • TypeScript 41.7%
  • Makefile 0.3%