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Unity - ARWorldMap Save Load Tags

Example project for saving and loading Unity Game Objects in ARKit. The contents are created in AR and later restored in their corresponding positions.

  • Try using Unity version 2018.3.1.f1 as ARKit is updated regularly and might not be compatible with other versions.

  • For convenience I have included the UnityARKitPlugin inside the project.

  • Open Scene: ‘UnityARWorldMapWithTags’; Build and deploy to your iOS device or simulator.

  • Make sure to add your Signing Team ID under PlayerSettings -> Other Settings before Building for iOS Device.

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Example project for saving and loading Unity Game Objects in ARKit.

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