-
Notifications
You must be signed in to change notification settings - Fork 54.4k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
bpf: Introduce SK_LOOKUP program type with a dedicated attach point
Add a new program type BPF_PROG_TYPE_SK_LOOKUP with a dedicated attach type BPF_SK_LOOKUP. The new program kind is to be invoked by the transport layer when looking up a listening socket for a new connection request for connection oriented protocols, or when looking up an unconnected socket for a packet for connection-less protocols. When called, SK_LOOKUP BPF program can select a socket that will receive the packet. This serves as a mechanism to overcome the limits of what bind() API allows to express. Two use-cases driving this work are: (1) steer packets destined to an IP range, on fixed port to a socket 192.0.2.0/24, port 80 -> NGINX socket (2) steer packets destined to an IP address, on any port to a socket 198.51.100.1, any port -> L7 proxy socket In its run-time context program receives information about the packet that triggered the socket lookup. Namely IP version, L4 protocol identifier, and address 4-tuple. Context can be further extended to include ingress interface identifier. To select a socket BPF program fetches it from a map holding socket references, like SOCKMAP or SOCKHASH, and calls bpf_sk_assign(ctx, sk, ...) helper to record the selection. Transport layer then uses the selected socket as a result of socket lookup. In its basic form, SK_LOOKUP acts as a filter and hence must return either SK_PASS or SK_DROP. If the program returns with SK_PASS, transport should look for a socket to receive the packet, or use the one selected by the program if available, while SK_DROP informs the transport layer that the lookup should fail. This patch only enables the user to attach an SK_LOOKUP program to a network namespace. Subsequent patches hook it up to run on local delivery path in ipv4 and ipv6 stacks. Suggested-by: Marek Majkowski <[email protected]> Signed-off-by: Jakub Sitnicki <[email protected]> Signed-off-by: Alexei Starovoitov <[email protected]> Link: https://lore.kernel.org/bpf/[email protected]
- Loading branch information
Showing
10 changed files
with
312 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.