Polygon is a procedural mesh generator in Unity.
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Updated
Jun 6, 2022 - C#
Polygon is a procedural mesh generator in Unity.
Create a procedural mesh-based grid for your cool Unity 3D project.
Marching Squares algorithm with noise generator and compute shader.
Unity library aiming to assist in procedural mesh generation. Includes example projects that use the library for both in-editor mesh generation and runtime mesh generation.
Procedural Object Mesh Manipulation (Triangular Meshes, 3D Models) Using C++ in Unreal Engine (UE 4.26).
Deep Reinforcement Learning approach to Environment-depented Aerodynamic Drone Design Optimization Problem
Interpolated Marching Squares over Scalar Field on Unity
A proof-of-concept implementation of sliceable SkeletalMesh
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