🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
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Updated
Nov 21, 2024 - JavaScript
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Free, easy, portable audio engine for games
The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
A Future-oriented Adventure Game Framework based on React & Pixi.js. Docs: https://avgjs.github.io/docs/
Efficient, internationalized, multi-effects text renderer for GameMaker
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
A rewrite of the GameMaker Classic engine runners with additional tooling
A curated list of awesome libraries, snippets, guides, and projects for GameMaker.
Comprehensive cross-platform input for GameMaker
A dictionary for people moving from GM:S to Godot
A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.
A decompiler for GameMaker 8.x executables
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
A functional utility library for GML/GameMaker: Studio - partials, map/reduce and more
Mega Man GameMaker Studio 1.4.1760 Engine
The most powerful 3D rendering solution for GameMaker
Created by Mark Overmars
Released November 5, 1999