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Cross-platform framework used by both GUI and CLI applications.

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XD 5 framework

This repository contains XD (eXtra Dimension), the cross-platform framework used by both GUI and CLI applications.

Based on qtbase 5.6.x, which's a bundle of Qt libraries that are enough to replace both boost and wxWidgets,
in other words, the other Qt libraries are nice to have,
but they are really just fancy additions, unused by most projects.

However, if needed XD provides an all in one bundle which includes this bundle as a git-sub-module, at:
https://github.com/top-master/qt5

WARNING: use the word Qt instead of XD in your search for solutions, like in StackOverflow.com, and our header files are intentionally compatible with Qt headers to make that possible.

Naming: Considering we see only a three-dimensional reality, and most people only see original Qt5, then our additions are the extra dimension.

For more information read other README.md or README files related to each directory.


Download / Clone

We make use of git-sub-module feature, and you will need to clone with below command to include all sub-modules:

git clone --recurse-submodules https://github.org/top-master/qtbase.git --depth=1 --branch main

But if you already cloned without --recurse-submodules, then you will need to run below command to fetch any sub-module:

git submodule update --init --recursive --depth=1


Build

Pre-requisite:

  1. Qt Creator 5.x or later (github).

    • Note that CDB-debugging plugin of Qt-Creator version 4 works for version 5 as well.
    • Also, version 5.x is last that supports Windows 7.
  2. MSVC 2015 (Microsoft Visual Studio 2015)

    • Just used as compiler, not as IDE, hence installing should be enough (no need to purchase).
    • Microsoft's C++ Build tools 2015 may work as well (we only tested with MSVC).

Steps:

  1. Install both 'Qt-Creator' and 'MSVC 2015' (then Qt-Creator should automatically detect MSVC 2015 as compiler when both are installed).

  2. Download XD-framework, and place it at 'C:/XD', like:

    • First open the terminal and cd into your 'C:/' drive (or for advanced users, wherever you want).
    • Then clone this repository with above mentioned command.
    • Wait until download is finished successfully.
    • At last ensure the 'C:/XD/bin' directory is created and contains a prebuilt qmake named executable in it (but if qmake does not exist there, download one from Qt-5)
  3. Open Qt-Creator, then Add Qt-version and configure it like:

    • Put in "qmake location" field the XD framework's qmake-executable address (e.g. "C:/XD/bin/qmake.exe" without quotes).
    • Also set the "Version name" field to "MyXD" (without quotes).
  4. Still in Qt-Creator Create a build tool-kit and configure it like:

    • In "Name" Text-box type "MyToolKit" without quotes.
    • In "Qt Version" Drop-down menu select "MyXD" (which you added in previous step)
    • In "Compiler" Drop-down menu select the auto-detected one with x86 architecture (or even configure compiler manually)
  5. In Qt-Creator open as project our main build-script file which is "XD-mini.pro" file, or for advanced users "XD.pro", then configure it to use the build tool-kit (which you added in previous step), like:

    • The "Configure Project" wizard should appear right after open.
    • WARNING: if said wizard does not appear, then do either of these:
      • Close Qt-Creator, and remove the "C:/XD/XD-mini.pro.user" file or if advanced XD.pro.user file, finally re-open said main build-script file in Qt-Creator.
      • Or configure project manually.
    • In said wizard, tick the "MyToolKit" checkbox, and un-tick any other kit.
    • Expand the "Details" of said checkbox.
    • In both "Debug" and "Release" text-boxes type "C:/build/XD-tmp" without quotes (any path is allowed except "C:/XD" folder or its sub-folders).
  6. In Qt-Creator click "Build All" from "Build" menu (note that both debug and release libraies get built, unlike normal projects, hence no need for switching to release mode, using Ctrl+T menu).

  7. Optionally, create the XD_ROOT named environment-variable, and point it to C:/XD (directory which second step creates).

All done, XD framework is ready to use!

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Cross-platform framework used by both GUI and CLI applications.

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