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Merge pull request #283 from EricEnergy/Add-Red-Dog-With-Fire
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Added Red Dog w/Fire
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tonybaloney authored Nov 22, 2022
2 parents 62257ed + f8acfec commit 9fb1eea
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Showing 9 changed files with 12 additions and 2 deletions.
Binary file added media/dog/red_idle_8fps.gif
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Binary file added media/dog/red_lie_8fps.gif
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7 changes: 6 additions & 1 deletion media/main-bundle.js
Original file line number Diff line number Diff line change
Expand Up @@ -1492,7 +1492,12 @@ exports.DOG_NAMES = exports.Dog = void 0;
const basepettype_1 = __webpack_require__(/*! ../basepettype */ "./src/panel/basepettype.ts");
class Dog extends basepettype_1.BasePetType {
label = 'dog';
static possibleColors = ["black" /* PetColor.black */, "brown" /* PetColor.brown */, "white" /* PetColor.white */];
static possibleColors = [
"black" /* PetColor.black */,
"brown" /* PetColor.brown */,
"white" /* PetColor.white */,
"red" /* PetColor.red */,
];
sequence = {
startingState: "sit-idle" /* States.sitIdle */,
sequenceStates: [
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7 changes: 6 additions & 1 deletion src/panel/pets/dog.ts
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,12 @@ import { States } from '../states';

export class Dog extends BasePetType {
label = 'dog';
static possibleColors = [PetColor.black, PetColor.brown, PetColor.white];
static possibleColors = [
PetColor.black,
PetColor.brown,
PetColor.white,
PetColor.red,
];
sequence = {
startingState: States.sitIdle,
sequenceStates: [
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