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libgdx sbt project

A g8 template to get up and running with Scala and libgdx using sbt 0.11.

Setting up a new project

To use this template, you will need to install g8 first. Consult g8's readme for more information.

Then, in your favorite shell, type the command:

$ g8 ajhager/libgdx-sbt-project

After filling in some information about your project, you can start placing your game's source files and assets in common/src/main/scala and common/src/main/resources, respectively.

Managing your project

Update to the lastest libgdx nightlies (You will need to do this at least once):

$ sbt update-gdx 

Run the desktop project:

$ sbt "project desktop" run

Run the android project on a device:

$ sbt "project android" android:package-debug android:start-device

Visit android-plugin for a more in-depth guide to android configuration and usage.

Contributors

JamilH: sbt 0.11 support

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A g8 template for developing Scala games using libgdx.

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