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Prevent reboot if there are players online #347

Merged
merged 1 commit into from
Feb 11, 2024
Merged

Prevent reboot if there are players online #347

merged 1 commit into from
Feb 11, 2024

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raimannma
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@raimannma raimannma commented Feb 10, 2024

Context

  • The Auto-Reboot-Feature reboots while players are activly playing.

Choices

  • Used RCON to determine how many players are online

Test instructions

  1. Build Docker Image
  2. Run the examples
  3. Run the examples with AUTO_REBOOT_EVEN_IF_PLAYERS_ONLINE=true

Checklist before requesting a review

  • I have performed a self-review of my code
  • I've added documentation about this change to the README. (I can't do the "kr" and "zh-CN" Version)
  • I've not introduced breaking changes.

@raimannma raimannma marked this pull request as ready for review February 10, 2024 13:19
@raimannma raimannma changed the title Reboot even if there are players online Prevent reboot if there are players online Feb 10, 2024
@thijsvanloef thijsvanloef merged commit e1add5e into thijsvanloef:main Feb 11, 2024
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MusclePr pushed a commit to MusclePr/palworld-server-docker that referenced this pull request Jun 19, 2024
Prevent reboot if there are players online
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2 participants