-
Notifications
You must be signed in to change notification settings - Fork 1
/
ticTacToe.c
103 lines (93 loc) · 3.05 KB
/
ticTacToe.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
#include <windows.h>
#include <stdio.h>
#include <conio.h>
#include <stdlib.h>
void playTicTacToe()
{
system("color 0b");
char square[10] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'};
int player = 1, i, choice;
char mark; // X or O
do
{
drawBoard(square);
player = (player % 2) ? 1 : 2;
printf("Player %d , enter the choice : \n", player);
scanf("%d", &choice);
mark = (player == 1) ? 'X' : 'O';
if (choice == 1 && square[1] == '1')
square[1] = mark;
else if (choice == 2 && square[2] == '2')
square[2] = mark;
else if (choice == 3 && square[3] == '3')
square[3] = mark;
else if (choice == 4 && square[4] == '4')
square[4] = mark;
else if (choice == 5 && square[5] == '5')
square[5] = mark;
else if (choice == 6 && square[6] == '6')
square[6] = mark;
else if (choice == 7 && square[7] == '7')
square[7] = mark;
else if (choice == 8 && square[8] == '8')
square[8] = mark;
else if (choice == 9 && square[9] == '9')
square[9] = mark;
else
{
printf("Invalid input!");
player--;
getch();
}
i = checkWin(square);
player++;
} while (i == -1);
if (i == 1)
{
printf("==> Player %d won ", --player);
}
else
{
printf("==> Game Draw!");
}
getch();
}
int checkWin(char square[10])
{
if (square[1] == square[2] && square[2] == square[3])
return 1;
else if (square[4] == square[5] && square[5] == square[6])
return 1;
else if (square[7] == square[8] && square[8] == square[9])
return 1;
else if (square[1] == square[5] && square[5] == square[9])
return 1;
else if (square[3] == square[5] && square[5] == square[7])
return 1;
else if (square[1] == square[4] && square[4] == square[7])
return 1;
else if (square[2] == square[5] && square[5] == square[8])
return 1;
else if (square[3] == square[6] && square[6] == square[9])
return 1;
else if (square[1] != '1' && square[2] != '2' && square[3] != '3' && square[4] != '4' && square[5] != '5' && square[6] != '6' && square[7] != '7' && square[8] != '8' && square[9] != '9')
return 0;
else
return -1;
}
void drawBoard(char square[10])
{
system("cls");
printf("\n \n\t\t\t\t\t TIC TAC TOE\n\n");
printf("\t\t\t\t\tplayer1 (X) - player2 (O)\n\n\n");
printf("\t\t\t\t\t | | \n");
printf("\t\t\t\t\t%c | %c | %c\n", square[1], square[2], square[3]);
printf("\t\t\t\t\t____|____|____\n");
printf("\t\t\t\t\t | | \n");
printf("\t\t\t\t\t%c | %c | %c\n", square[4], square[5], square[6]);
printf("\t\t\t\t\t | | \n");
printf("\t\t\t\t\t____|____|____\n");
printf("\t\t\t\t\t | | \n");
printf("\t\t\t\t\t%c | %c | %c\n", square[7], square[8], square[9]);
printf("\t\t\t\t\t | | \n");
}