Godot based 2D Game. Concept unclear. Testing around
Use the compiled executables from the build directory.
User the keypad to move the character. Enter will fire a fireball.
Key | Move |
---|---|
Left | Move left |
Right | Move right |
(hold) Up | Fly up |
Enter | Fireball |
i | open/close Inventory |
- holding Enter will increase Fireball's speed. (May increase damage too ?)
- open inventory will pause the game
There are a lot. Just using git for sharing and versioning. Feel free to add Issues.