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Adds Smoker Zombie #16632

Merged
merged 5 commits into from
Oct 8, 2024
Merged

Adds Smoker Zombie #16632

merged 5 commits into from
Oct 8, 2024

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blackdav123
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@blackdav123 blackdav123 commented Oct 5, 2024

About The Pull Request

Adds a new zombie, the Smoker.
Has an ability to emit a smokescreen to help hordes of zombies close the gap on people with guns.
AI Smokers will use this ability when 2 tiles from a target or when below 50% health.

Desktop.2024.10.05.-.13.online-video-cutter.com.1.mp4

Why It's Good For The Game

More variety for zombie events

Changelog

🆑
add: Added new zombie type, the Smoker.
/:cl:

@Arturlang
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way too much smoke

@iforgotmeword
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I think zombies sided cloak smoke would be better if you want it be that size

@AndroidMK2
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Too big smoke cloud

@despong
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despong commented Oct 7, 2024

boomer l4d2
i think making it pop when it dies and having it gas with neurotoxin or the other defiler gasses would be funny

@blackdav123
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smoke radius is now 4 instead of 6


/datum/action/ability/emit_gas/action_activate()
var/datum/effect_system/smoke_spread/smoke = new smoketype()
var/turf/T = get_turf(owner)
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don't do single letter vars

@Lumipharon Lumipharon merged commit 9248f91 into tgstation:master Oct 8, 2024
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github-actions bot added a commit that referenced this pull request Oct 8, 2024
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6 participants