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An implementation of the game dots and boxes with computer AI

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dots-boxes

An implementation of the game dots and boxes with computer AI

For the graphics it uses John Zelle's graphics.py from the book "Python Programming: An Introduction to Computer Science" (Franklin, Beedle & Associates) which can be found at http://mcsp.wartburg.edu/zelle/python/graphics.py

The program is split into two parts: game1.py and board.py. board.py contains the code for a gameboard class which is used to construct the game in game1.py. game1.py also contains code which actually runs the game and code for the AI to follow.

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An implementation of the game dots and boxes with computer AI

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