feat: add melee enemy animation (#94) #78
GitHub Actions / Test Results
completed
Jun 17, 2024 in 0s
✅ Test Results - 21/21 - Passed in 113.252s
✅ editmode-results.xml - 1/1 - Passed in 0.210s
✅ playmode-results.xml - 20/20 - Passed in 113.043s
Details
✅ editmode-results.xml - 1/1 - Passed in 0.210s
- ✅ Aplib.Integrations.Unity.Tests.AplibRunnerTests - 1/1 - Passed in 0.151s
- ✅ Test_ShouldCallAgentUpdate_WhenAgentStatusIsUnfinished - Passed in 0.151s
✅ playmode-results.xml - 20/20 - Passed in 113.043s
- ✅ Testing.AplibTests.ConnectedComponentsTests - 1/1 - Passed in 12.164s
- ✅ CanVisitEveryConnectedComponent - Passed in 12.164s
- ✅ Testing.AplibTests.HealthPotionAplibTest - 1/1 - Passed in 1.326s
- ✅ PerformPotionTest - Passed in 1.326s
- ✅ Testing.AplibTests.ItemSpawningTests - 1/1 - Passed in 75.791s
- ✅ CanFindEndItem - Passed in 75.791s
- ✅ Testing.AplibTests.MeleeAplibTest - 1/1 - Passed in 1.052s
- ✅ PerformMeleeTest - Passed in 1.052s
- ✅ Testing.AplibTests.MeleeEnemyAplibTest - 1/1 - Passed in 1.941s
- ✅ PerformMeleeEnemyTest - Passed in 1.941s
- ✅ Testing.AplibTests.MyFirstAplibTest - 1/1 - Passed in 1.305s
- ✅ PerformMyFirstAplibTest - Passed in 1.305s
- ✅ Testing.AplibTests.PathfindingTests - 1/1 - Passed in 6.615s
- ✅ TransformPathfindingTest - Passed in 6.615s
- ✅ Testing.AplibTests.RagePotionAplibTest - 1/1 - Passed in 1.418s
- ✅ PerformRagePotionAplibTest - Passed in 1.418s
- ✅ Testing.AplibTests.RangedEnemyAplibTest - 1/1 - Passed in 3.005s
- ✅ PerformRangedEnemyTest - Passed in 3.005s
- ✅ Testing.AplibTests.RangedWeaponTest - 1/1 - Passed in 0.295s
- ✅ PerformCrossbowTest - Passed in 0.295s
- ✅ Testing.AplibTests.TeleporterAplibTests - 1/1 - Passed in 3.210s
- ✅ TeleportOnce - Passed in 3.210s
- ✅ GameLoopTests - 2/2 - Passed in 0.047s
- ✅ WhenGameManagerInstantiatedThenGameIsPlaying - Passed in 0.025s
- ✅ WhenGameManagerPauseCalledThenGameIsPaused - Passed in 0.023s
- ✅ RagePotionTest - 2/2 - Passed in 3.699s
- ✅ RagePotionDoublesDamage - Passed in 0.366s
- ✅ ReturnsToNormalAfterTimer - Passed in 3.333s
- ✅ RangedWeaponTest - 2/2 - Passed in 0.684s
- ✅ TestAmmo - Passed in 0.340s
- ✅ TestIfDisabledWhenAmmoPouchNotPresent - Passed in 0.344s
- ✅ WeaponAnimateTest - 1/1 - Passed in 0.285s
- ✅ WeaponAnimateTestWithEnumeratorPasses - Passed in 0.285s
- ✅ IntegrationTests - 2/2 - Passed in 0.152s
- ✅ Integration_CanChangeInputBackendPlayerSettingInEditor - Passed in 0.085s
- ✅ Integration_CanSendAndReceiveEvents - Passed in 0.067s
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