feat: add ranged enemy animations #628
GitHub Actions / Test Results
completed
Jun 17, 2024 in 0s
✅ Test Results - 21/21 - Passed in 96.551s
✅ editmode-results.xml - 1/1 - Passed in 0.379s
✅ playmode-results.xml - 20/20 - Passed in 96.172s
Details
✅ editmode-results.xml - 1/1 - Passed in 0.379s
- ✅ Aplib.Integrations.Unity.Tests.AplibRunnerTests - 1/1 - Passed in 0.176s
- ✅ Test_ShouldCallAgentUpdate_WhenAgentStatusIsUnfinished - Passed in 0.176s
✅ playmode-results.xml - 20/20 - Passed in 96.172s
- ✅ Testing.AplibTests.ConnectedComponentsTests - 1/1 - Passed in 12.262s
- ✅ CanVisitEveryConnectedComponent - Passed in 12.262s
- ✅ Testing.AplibTests.HealthPotionAplibTest - 1/1 - Passed in 1.344s
- ✅ PerformPotionTest - Passed in 1.344s
- ✅ Testing.AplibTests.ItemSpawningTests - 1/1 - Passed in 57.704s
- ✅ CanFindEndItem - Passed in 57.704s
- ✅ Testing.AplibTests.MeleeAplibTest - 1/1 - Passed in 1.040s
- ✅ PerformMeleeTest - Passed in 1.040s
- ✅ Testing.AplibTests.MeleeEnemyAplibTest - 1/1 - Passed in 1.956s
- ✅ PerformMeleeEnemyTest - Passed in 1.956s
- ✅ Testing.AplibTests.MyFirstAplibTest - 1/1 - Passed in 1.302s
- ✅ PerformMyFirstAplibTest - Passed in 1.302s
- ✅ Testing.AplibTests.PathfindingTests - 1/1 - Passed in 6.642s
- ✅ TransformPathfindingTest - Passed in 6.642s
- ✅ Testing.AplibTests.RagePotionAplibTest - 1/1 - Passed in 1.415s
- ✅ PerformRagePotionAplibTest - Passed in 1.415s
- ✅ Testing.AplibTests.RangedEnemyAplibTest - 1/1 - Passed in 4.107s
- ✅ PerformRangedEnemyTest - Passed in 4.107s
- ✅ Testing.AplibTests.RangedWeaponTest - 1/1 - Passed in 0.298s
- ✅ PerformCrossbowTest - Passed in 0.298s
- ✅ Testing.AplibTests.TeleporterAplibTests - 1/1 - Passed in 3.205s
- ✅ TeleportOnce - Passed in 3.205s
- ✅ GameLoopTests - 2/2 - Passed in 0.054s
- ✅ WhenGameManagerInstantiatedThenGameIsPlaying - Passed in 0.028s
- ✅ WhenGameManagerPauseCalledThenGameIsPaused - Passed in 0.026s
- ✅ RagePotionTest - 2/2 - Passed in 3.697s
- ✅ RagePotionDoublesDamage - Passed in 0.363s
- ✅ ReturnsToNormalAfterTimer - Passed in 3.334s
- ✅ RangedWeaponTest - 2/2 - Passed in 0.688s
- ✅ TestAmmo - Passed in 0.368s
- ✅ TestIfDisabledWhenAmmoPouchNotPresent - Passed in 0.321s
- ✅ WeaponAnimateTest - 1/1 - Passed in 0.284s
- ✅ WeaponAnimateTestWithEnumeratorPasses - Passed in 0.284s
- ✅ IntegrationTests - 2/2 - Passed in 0.116s
- ✅ Integration_CanChangeInputBackendPlayerSettingInEditor - Passed in 0.057s
- ✅ Integration_CanSendAndReceiveEvents - Passed in 0.058s
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