feat: add ranged enemy animations #100
Merged
GitHub Actions / Test Results
completed
Jun 19, 2024 in 0s
✅ Test Results - 22/22 - Passed in 129.234s
✅ editmode-results.xml - 1/1 - Passed in 0.221s
✅ playmode-results.xml - 21/21 - Passed in 129.014s
Details
✅ editmode-results.xml - 1/1 - Passed in 0.221s
- ✅ Aplib.Integrations.Unity.Tests.AplibRunnerTests - 1/1 - Passed in 0.154s
- ✅ Test_ShouldCallAgentUpdate_WhenAgentStatusIsUnfinished - Passed in 0.154s
✅ playmode-results.xml - 21/21 - Passed in 129.014s
- ✅ Testing.AplibTests.ConnectedComponentsTests - 1/1 - Passed in 12.255s
- ✅ CanVisitEveryConnectedComponent - Passed in 12.255s
- ✅ Testing.AplibTests.HealthPotionAplibTest - 1/1 - Passed in 1.314s
- ✅ PerformPotionTest - Passed in 1.314s
- ✅ Testing.AplibTests.ItemSpawningTests - 1/1 - Passed in 90.607s
- ✅ CanFindEndItem - Passed in 90.607s
- ✅ Testing.AplibTests.MeleeAplibTest - 1/1 - Passed in 1.067s
- ✅ PerformMeleeTest - Passed in 1.067s
- ✅ Testing.AplibTests.MeleeEnemyAplibTest - 1/1 - Passed in 1.961s
- ✅ PerformMeleeEnemyTest - Passed in 1.961s
- ✅ Testing.AplibTests.MyFirstAplibTest - 1/1 - Passed in 1.303s
- ✅ PerformMyFirstAplibTest - Passed in 1.303s
- ✅ Testing.AplibTests.PathfindingTests - 1/1 - Passed in 6.605s
- ✅ TransformPathfindingTest - Passed in 6.605s
- ✅ Testing.AplibTests.RagePotionAplibTest - 1/1 - Passed in 1.421s
- ✅ PerformRagePotionAplibTest - Passed in 1.421s
- ✅ Testing.AplibTests.RangedEnemyAplibTest - 1/1 - Passed in 4.135s
- ✅ PerformRangedEnemyTest - Passed in 4.135s
- ✅ Testing.AplibTests.RangedWeaponTest - 1/1 - Passed in 0.319s
- ✅ PerformCrossbowTest - Passed in 0.319s
- ✅ Testing.AplibTests.TeleporterAplibTests - 1/1 - Passed in 3.204s
- ✅ TeleportOnce - Passed in 3.204s
- ✅ GameLoopTests - 2/2 - Passed in 0.033s
- ✅ WhenGameManagerInstantiatedThenGameIsPlaying - Passed in 0.017s
- ✅ WhenGameManagerPauseCalledThenGameIsPaused - Passed in 0.015s
- ✅ RagePotionTest - 2/2 - Passed in 3.655s
- ✅ RagePotionDoublesDamage - Passed in 0.359s
- ✅ ReturnsToNormalAfterTimer - Passed in 3.296s
- ✅ RangedWeaponTest - 2/2 - Passed in 0.675s
- ✅ TestAmmo - Passed in 0.326s
- ✅ TestIfDisabledWhenAmmoPouchNotPresent - Passed in 0.349s
- ✅ SetStartTilePropertyTrueTests - 1/1 - Passed in 0.033s
- ✅ SetStartTilePropertyTrueTest - Passed in 0.033s
- ✅ WeaponAnimateTest - 1/1 - Passed in 0.270s
- ✅ WeaponAnimateTestWithEnumeratorPasses - Passed in 0.270s
- ✅ IntegrationTests - 2/2 - Passed in 0.102s
- ✅ Integration_CanChangeInputBackendPlayerSettingInEditor - Passed in 0.050s
- ✅ Integration_CanSendAndReceiveEvents - Passed in 0.052s
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