Not able to find annotation point for failed test! Test trace: Assets.Scripts.Items.BeforeDestroyKey.Awake () (at Assets/Scripts/Items/BeforeDestroyKey.cs:25)
UnityEngine.GameObject:AddComponent()
Testing.AplibTests.<RealisticGameplayCanWinTheGame>d__2:MoveNext() (at Assets/Testing/AplibTests/GameplayTests.cs:336)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)