Daid Empty Epsilon Update on 10/11/2020
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Added
- Hotkey for combat maneuver
- Automatic rotation of tube direction for weapons station
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Changed
- Add a lot of translations marker
- Avoid automatic increase of coolant or repair request to reach total
- Beams are now active in warp, but cost more energy (energy_per_beam * (warp_level + 1))
- CpuShip focus on ship and station instead of missiles, warpjammer or asteroid
- Hacking system easier (capability to apply hack before perfect completed)
- Automatic return to main menu after destroyed ship
-
Fixed
- Scanner affect probe view for science screen
- Spaceobject can be destroyed by shot (only if hull > 0)
- Fix lock fire button